Blender V4.3
iksolver_plugin.h File Reference
#include "ikplugin_api.h"

Go to the source code of this file.

Functions

void iksolver_initialize_tree (struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, float ctime)
 
void iksolver_execute_tree (struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan_root, float ctime)
 
void iksolver_release_tree (struct Scene *scene, struct Object *ob, float ctime)
 
void iksolver_clear_data (struct bPose *pose)
 

Function Documentation

◆ iksolver_clear_data()

void iksolver_clear_data ( struct bPose * pose)

◆ iksolver_execute_tree()

void iksolver_execute_tree ( struct Depsgraph * depsgraph,
struct Scene * scene,
struct Object * ob,
struct bPoseChannel * pchan_root,
float ctime )

◆ iksolver_initialize_tree()

void iksolver_initialize_tree ( struct Depsgraph * depsgraph,
struct Scene * scene,
struct Object * ob,
float ctime )

◆ iksolver_release_tree()

void iksolver_release_tree ( struct Scene * scene,
struct Object * ob,
float ctime )

Definition at line 668 of file iksolver_plugin.cc.

References iksolver_clear_data(), and Object::pose.