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Blender V4.3
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#include "BLI_string.h"#include "BKE_global.hh"#include "gl_backend.hh"#include "gl_debug.hh"#include "gl_state.hh"#include "gl_texture.hh"#include "gl_framebuffer.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
Macros | |
| #define | FORMAT_STATUS(X) |
Referenced by blender::gpu::GLFrameBuffer::check().