Blender V4.3
gpu_shader_2D_point_varying_size_varying_color_info.hh
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1/* SPDX-FileCopyrightText: 2022 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
11
12GPU_SHADER_CREATE_INFO(gpu_shader_2D_point_varying_size_varying_color)
13 .vertex_in(0, Type::VEC2, "pos")
14 .vertex_in(1, Type::FLOAT, "size")
15 .vertex_in(2, Type::VEC4, "color")
16 .vertex_out(smooth_color_iface)
17 .fragment_out(0, Type::VEC4, "fragColor")
18 .push_constant(Type::MAT4, "ModelViewProjectionMatrix")
19 .vertex_source("gpu_shader_2D_point_varying_size_varying_color_vert.glsl")
20 .fragment_source("gpu_shader_point_varying_color_frag.glsl")
21 .do_static_compilation(true);
#define GPU_SHADER_CREATE_INFO(_info)