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Blender V4.3
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#include "node_shader_util.hh"#include "node_util.hh"#include "BKE_context.hh"#include "BKE_node_runtime.hh"#include "DEG_depsgraph_query.hh"#include "RNA_access.hh"#include "UI_interface.hh"#include "UI_resources.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_shader_normal_map_cc |
Functions | |
| static void | blender::nodes::node_shader_normal_map_cc::node_declare (NodeDeclarationBuilder &b) |
| static void | blender::nodes::node_shader_normal_map_cc::node_shader_buts_normal_map (uiLayout *layout, bContext *C, PointerRNA *ptr) |
| static void | blender::nodes::node_shader_normal_map_cc::node_shader_init_normal_map (bNodeTree *, bNode *node) |
| static int | blender::nodes::node_shader_normal_map_cc::gpu_shader_normal_map (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
| void | register_node_type_sh_normal_map () |
| void register_node_type_sh_normal_map | ( | ) |
Definition at line 168 of file node_shader_normal_map.cc.
References blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::initfunc, blender::bke::bNodeType::materialx_fn, blender::bke::Middle, NODE_CLASS_OP_VECTOR, node_copy_standard_storage(), node_free_standard_storage(), blender::bke::node_register_type(), blender::bke::node_type_size_preset(), blender::bke::node_type_storage(), SH_NODE_NORMAL_MAP, and sh_node_type_base().
Referenced by register_shader_nodes().