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Blender V4.3
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#include <BLI_math_geom.h>
Public Attributes | |
| float | ray_origin [3] |
| float | ray_direction [3] |
| float | ray_inv_dir [3] |
| float | pmat [4][4] |
| float | mval [2] |
Definition at line 282 of file BLI_math_geom.h.
| float DistProjectedAABBPrecalc::mval[2] |
Definition at line 287 of file BLI_math_geom.h.
Referenced by dist_squared_to_projected_aabb_precalc(), and test_projected_vert_dist().
| float DistProjectedAABBPrecalc::pmat[4][4] |
Definition at line 286 of file BLI_math_geom.h.
Referenced by dist_squared_to_projected_aabb_precalc(), and test_projected_vert_dist().
| float DistProjectedAABBPrecalc::ray_direction[3] |
Definition at line 284 of file BLI_math_geom.h.
Referenced by cb_snap_tri_edges(), cb_snap_tri_verts(), dist_squared_to_projected_aabb_precalc(), and test_projected_edge_dist().
| float DistProjectedAABBPrecalc::ray_inv_dir[3] |
Definition at line 285 of file BLI_math_geom.h.
Referenced by dist_squared_to_projected_aabb_precalc().
| float DistProjectedAABBPrecalc::ray_origin[3] |
Definition at line 283 of file BLI_math_geom.h.
Referenced by dist_squared_to_projected_aabb_precalc(), SnapData::snap_edge_points_impl(), and test_projected_edge_dist().