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| static void | blender::draw::axis_from_enum_v3 (float v[3], const char axis) |
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| BLI_INLINE float | blender::draw::overhang_remap (float fac, float min, float max, float minmax_irange) |
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| static void | blender::draw::statvis_calc_overhang (const MeshRenderData &mr, MutableSpan< float > r_overhang) |
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| static void | blender::draw::uv_from_jitter_v2 (float uv[2]) |
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| BLI_INLINE float | blender::draw::thickness_remap (float fac, float min, float max, float minmax_irange) |
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| static void | blender::draw::statvis_calc_thickness (const MeshRenderData &mr, MutableSpan< float > r_thickness) |
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| static bool | blender::draw::bvh_overlap_cb (void *userdata, int index_a, int index_b, int) |
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| static void | blender::draw::statvis_calc_intersect (const MeshRenderData &mr, MutableSpan< float > r_intersect) |
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| BLI_INLINE float | blender::draw::distort_remap (float fac, float min, float, float minmax_irange) |
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| static void | blender::draw::statvis_calc_distort (const MeshRenderData &mr, MutableSpan< float > r_distort) |
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| BLI_INLINE float | blender::draw::sharp_remap (float fac, float min, float, float minmax_irange) |
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| static void | blender::draw::statvis_calc_sharp (const MeshRenderData &mr, MutableSpan< float > r_sharp) |
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| void | blender::draw::extract_mesh_analysis (const MeshRenderData &mr, gpu::VertBuf &vbo) |
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