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| void | blender::ed::space_node::snode_set_context (const bContext &C) |
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| void | blender::ed::space_node::node_socket_draw (bNodeSocket *sock, const rcti *rect, const float color[4], float scale) |
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| std::optional< int32_t > | blender::ed::space_node::find_nested_node_id_in_root (const SpaceNode &snode, const bNode &node) |
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| std::optional< ObjectAndModifier > | blender::ed::space_node::get_modifier_for_node_editor (const SpaceNode &snode) |
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| bool | blender::ed::space_node::push_compute_context_for_tree_path (const SpaceNode &snode, ComputeContextBuilder &compute_context_builder) |
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| void | blender::ed::space_node::ui_template_node_asset_menu_items (uiLayout &layout, const bContext &C, StringRef catalog_path) |
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| VectorSet< bNode * > | blender::ed::space_node::get_selected_nodes (bNodeTree &node_tree) |
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| void | blender::ed::space_node::node_insert_on_link_flags_set (SpaceNode &snode, const ARegion ®ion, bool attach_enabled, bool is_new_node) |
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| void | blender::ed::space_node::node_insert_on_link_flags (Main &bmain, SpaceNode &snode, bool is_new_node) |
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| void | blender::ed::space_node::node_insert_on_link_flags_clear (bNodeTree &node_tree) |
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