GPUContext * GPU_context_create(void *ghost_window, void *ghost_context)
void GPU_backend_type_selection_set(const eGPUBackendType backend)
void GPU_context_begin_frame(GPUContext *ctx)
void GPU_context_discard(GPUContext *)
void GPU_context_end_frame(GPUContext *ctx)
void GPU_backend_ghost_system_set(void *ghost_system_handle)