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Blender V4.3
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Files | |
| file | render_opengl.cc |
| file | bake.cc |
| The API itself is simple. Blender sends a populated array of BakePixels to the renderer, and gets back an array of floats with the result. | |
| file | engine.cc |
| file | initrender.cc |
| file | multires_bake.cc |
| file | pipeline.cc |
| file | pipeline.hh |
| file | render_result.cc |
| file | render_result.h |
| file | render_types.cc |
| file | render_types.h |
| file | texture_common.h |
| file | texture_image.cc |
| file | texture_margin.cc |
| file | texture_pointdensity.cc |
| file | texture_procedural.cc |
| file | tile_highlight.cc |
| file | tile_highlight.h |
| file | zbuf.cc |
| file | zbuf.h |
| file | RE_bake.h |
| file | RE_engine.h |
| file | RE_multires_bake.h |
| file | RE_pipeline.h |
| file | RE_texture.h |