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Blender V4.3
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#include <DocumentImporter.h>
Inherits COLLADAFW::IWriter.
Public Types | |
| enum | ImportStage { Fetching_Scene_data , Fetching_Controller_data } |
Public Member Functions | |
| DocumentImporter (bContext *C, const ImportSettings *import_settings) | |
| ~DocumentImporter () | |
| bool | import () |
| Object * | create_camera_object (COLLADAFW::InstanceCamera *, Scene *) |
| Object * | create_light_object (COLLADAFW::InstanceLight *, Scene *) |
| Object * | create_instance_node (Object *, COLLADAFW::Node *, COLLADAFW::Node *, Scene *, bool) |
| void | create_constraints (ExtraTags *et, Object *ob) |
| std::vector< Object * > * | write_node (COLLADAFW::Node *, COLLADAFW::Node *, Scene *, Object *, bool) |
| void | write_profile_COMMON (COLLADAFW::EffectCommon *, Material *) |
| void | translate_anim_recursive (COLLADAFW::Node *, COLLADAFW::Node *, Object *) |
| void | cancel (const COLLADAFW::String &errorMessage) |
| void | start () |
| void | finish () |
| bool | writeGlobalAsset (const COLLADAFW::FileInfo *) |
| std::string | get_import_version (const COLLADAFW::FileInfo *asset) |
| bool | writeScene (const COLLADAFW::Scene *) |
| bool | writeVisualScene (const COLLADAFW::VisualScene *) |
| bool | writeLibraryNodes (const COLLADAFW::LibraryNodes *) |
| bool | writeAnimation (const COLLADAFW::Animation *) |
| bool | writeAnimationList (const COLLADAFW::AnimationList *) |
| bool | writeGeometry (const COLLADAFW::Geometry *) |
| bool | writeMaterial (const COLLADAFW::Material *) |
| bool | writeEffect (const COLLADAFW::Effect *) |
| bool | writeCamera (const COLLADAFW::Camera *) |
| bool | writeImage (const COLLADAFW::Image *) |
| bool | writeLight (const COLLADAFW::Light *) |
| bool | writeSkinControllerData (const COLLADAFW::SkinControllerData *) |
| bool | writeController (const COLLADAFW::Controller *) |
| bool | writeFormulas (const COLLADAFW::Formulas *) |
| bool | writeKinematicsScene (const COLLADAFW::KinematicsScene *) |
| bool | addExtraTags (const COLLADAFW::UniqueId &uid, ExtraTags *extra_tags) |
| ExtraTags * | getExtraTags (const COLLADAFW::UniqueId &uid) |
| bool | is_armature (COLLADAFW::Node *node) |
Importer class.
Definition at line 35 of file DocumentImporter.h.
Enumeration to denote the stage of import
| Enumerator | |
|---|---|
| Fetching_Scene_data | |
| Fetching_Controller_data | |
Definition at line 38 of file DocumentImporter.h.
| DocumentImporter::DocumentImporter | ( | bContext * | C, |
| const ImportSettings * | import_settings ) |
Constructor
Definition at line 80 of file DocumentImporter.cpp.
| DocumentImporter::~DocumentImporter | ( | ) |
Destructor
Definition at line 101 of file DocumentImporter.cpp.
| bool DocumentImporter::addExtraTags | ( | const COLLADAFW::UniqueId & | uid, |
| ExtraTags * | extra_tags ) |
Add element and data for UniqueId
Definition at line 1136 of file DocumentImporter.cpp.
Referenced by ExtraHandler::parseElement().
| void DocumentImporter::cancel | ( | const COLLADAFW::String & | errorMessage | ) |
This method will be called if an error in the loading process occurred and the loader cannot continue to load. The writer should undo all operations that have been performed.
| errorMessage | A message containing information about the error that occurred. |
Definition at line 152 of file DocumentImporter.cpp.
these should not be here
Definition at line 345 of file DocumentImporter.cpp.
References bc_add_object(), BKE_id_free_us(), CTX_data_main(), Object::data, and OB_CAMERA.
Referenced by write_node().
To create constraints off node <extra> tags. Assumes only constraint data in current <extra> with blender profile.
Definition at line 452 of file DocumentImporter.cpp.
References BKE_constraint_add_for_object(), ExtraTags::isProfile(), and ExtraTags::setData().
| Object * DocumentImporter::create_instance_node | ( | Object * | source_ob, |
| COLLADAFW::Node * | source_node, | ||
| COLLADAFW::Node * | instance_node, | ||
| Scene * | sce, | ||
| bool | is_library_node ) |
Definition at line 379 of file DocumentImporter.cpp.
References bc_set_parent(), BKE_collection_object_add_from(), BKE_id_copy(), BKE_object_apply_mat4(), create_instance_node(), CTX_data_main(), DEG_id_tag_update(), Object::id, ID_RECALC_ANIMATION, ID_RECALC_GEOMETRY, ID_RECALC_TRANSFORM, id_us_min(), mat4, mul_m4_m4m4(), AnimationImporter::read_node_transform(), and Object::runtime.
Referenced by create_instance_node(), and write_node().
Definition at line 362 of file DocumentImporter.cpp.
References bc_add_object(), BKE_id_free_us(), CTX_data_main(), Object::data, lamp, and OB_LAMP.
Referenced by write_node().
| void DocumentImporter::finish | ( | ) |
This method is called after the last write* method. No other methods will be called after this.
TODO: Break up and put into 2-pass parsing of DAE.
Definition at line 164 of file DocumentImporter.cpp.
References bc_match_scale(), BKE_scene_collections_object_remove(), UnitConverter::calculate_scale(), CTX_data_main(), CTX_data_scene(), DEG_id_tag_update(), DEG_relations_tag_update(), Fetching_Controller_data, UnitConverter::getLinearMeter(), Scene::id, ID_RECALC_SYNC_TO_EVAL, UnitConverter::Imperial, ImportSettings::import_units, UnitConverter::isMetricSystem(), ArmatureImporter::make_armatures(), ArmatureImporter::make_shape_keys(), UnitConverter::Metric, NC_OBJECT, ND_TRANSFORM, MeshImporter::optimize_material_assignements(), RNA_id_pointer_create(), RNA_pointer_get(), RNA_property_enum_set(), RNA_property_float_set(), RNA_struct_find_property(), ArmatureImporter::set_tags_map(), translate_anim_recursive(), USER_UNIT_IMPERIAL, USER_UNIT_METRIC, USER_UNIT_NONE, WM_event_add_notifier(), and write_node().
| std::string DocumentImporter::get_import_version | ( | const COLLADAFW::FileInfo * | asset | ) |
If the imported file was made with Blender, return the Blender version used, otherwise return an empty std::string
Definition at line 309 of file DocumentImporter.cpp.
Referenced by writeGlobalAsset().
| ExtraTags * DocumentImporter::getExtraTags | ( | const COLLADAFW::UniqueId & | uid | ) |
Get an existing ExtraTags for uid
Definition at line 1128 of file DocumentImporter.cpp.
Referenced by ExtraHandler::parseElement(), write_node(), writeCamera(), and writeLight().
| bool DocumentImporter::import | ( | ) |
Function called by blender UI
TODO: set up scene graph and such here.
Definition at line 111 of file DocumentImporter.cpp.
References bc_url_encode(), BKE_view_layer_base_deselect_all(), CTX_data_scene(), Fetching_Controller_data, ImportSettings::filepath, and ErrorHandler::hasError().
Referenced by collada_import().
| bool DocumentImporter::is_armature | ( | COLLADAFW::Node * | node | ) |
Definition at line 1142 of file DocumentImporter.cpp.
Referenced by write_node().
| void DocumentImporter::start | ( | ) |
This is the method called. The writer hast to prepare to receive data.
Definition at line 162 of file DocumentImporter.cpp.
| void DocumentImporter::translate_anim_recursive | ( | COLLADAFW::Node * | node, |
| COLLADAFW::Node * | par = nullptr, | ||
| Object * | parob = nullptr ) |
Definition at line 260 of file DocumentImporter.cpp.
References node, translate_anim_recursive(), and AnimationImporter::translate_Animations().
Referenced by finish(), and translate_anim_recursive().
| std::vector< Object * > * DocumentImporter::write_node | ( | COLLADAFW::Node * | node, |
| COLLADAFW::Node * | parent_node, | ||
| Scene * | sce, | ||
| Object * | par, | ||
| bool | is_library_node ) |
Definition at line 473 of file DocumentImporter.cpp.
References ArmatureImporter::add_root_joint(), bc_add_armature(), bc_add_object(), BKE_libblock_rename(), controller, create_camera_object(), create_instance_node(), create_light_object(), MeshImporter::create_mesh_object(), CTX_data_main(), getExtraTags(), getName(), Object::id, is_armature(), lamp, node, OB_ARMATURE, OB_EMPTY, Object::parent, PAROBJECT, Object::parsubstr, Object::partype, AnimationImporter::read_node_transform(), and write_node().
Referenced by finish(), write_node(), and writeLibraryNodes().
| void DocumentImporter::write_profile_COMMON | ( | COLLADAFW::EffectCommon * | ef, |
| Material * | ma ) |
Definition at line 755 of file DocumentImporter.cpp.
References MaterialNode::set_alpha(), MaterialNode::set_ambient(), MaterialNode::set_diffuse(), MaterialNode::set_emission(), MaterialNode::set_ior(), MaterialNode::set_reflective(), MaterialNode::set_reflectivity(), MaterialNode::set_shininess(), MaterialNode::set_specular(), and MaterialNode::update_material_nodetree().
Referenced by writeEffect().
| bool DocumentImporter::writeAnimation | ( | const COLLADAFW::Animation * | anim | ) |
This function is called only for animations that pass COLLADAFW::validate.
Definition at line 1070 of file DocumentImporter.cpp.
References Fetching_Controller_data, and AnimationImporter::write_animation().
| bool DocumentImporter::writeAnimationList | ( | const COLLADAFW::AnimationList * | animationList | ) |
Called on post-process stage after writeVisualScenes.
Definition at line 1079 of file DocumentImporter.cpp.
References Fetching_Controller_data, and AnimationImporter::write_animation_list().
| bool DocumentImporter::writeCamera | ( | const COLLADAFW::Camera * | camera | ) |
When this method is called, the writer must write the camera.
Definition at line 815 of file DocumentImporter.cpp.
References atanf, BKE_camera_add(), CAM_ORTHO, CAM_PERSP, camera, Camera::clip_end, Camera::clip_start, CTX_data_main(), DEG2RADF, Camera::dof, Fetching_Controller_data, float, CameraDOFSettings::focus_distance, fov_to_focallength(), getExtraTags(), ExtraTags::isProfile(), Camera::lens, Camera::ortho_scale, Camera::sensor_x, ExtraTags::setData(), Camera::shiftx, Camera::shifty, tanf, and Camera::type.
| bool DocumentImporter::writeController | ( | const COLLADAFW::Controller * | controller | ) |
This is called on post-process, before writeVisualScenes.
Definition at line 1109 of file DocumentImporter.cpp.
References controller, Fetching_Controller_data, and ArmatureImporter::write_controller().
| bool DocumentImporter::writeEffect | ( | const COLLADAFW::Effect * | effect | ) |
When this method is called, the writer must write the effect.
Definition at line 780 of file DocumentImporter.cpp.
References Fetching_Controller_data, and write_profile_COMMON().
| bool DocumentImporter::writeFormulas | ( | const COLLADAFW::Formulas * | formulas | ) |
Definition at line 1118 of file DocumentImporter.cpp.
| bool DocumentImporter::writeGeometry | ( | const COLLADAFW::Geometry * | geom | ) |
When this method is called, the writer must write the geometry.
Definition at line 728 of file DocumentImporter.cpp.
References Fetching_Controller_data, and MeshImporter::write_geometry().
| bool DocumentImporter::writeGlobalAsset | ( | const COLLADAFW::FileInfo * | asset | ) |
When this method is called, the writer must write the global document asset.
Definition at line 332 of file DocumentImporter.cpp.
References get_import_version(), UnitConverter::read_asset(), and AnimationImporter::set_import_from_version().
| bool DocumentImporter::writeImage | ( | const COLLADAFW::Image * | image | ) |
When this method is called, the writer must write the image.
Definition at line 934 of file DocumentImporter.cpp.
References BKE_image_load_exists(), BLI_exists(), BLI_path_join, BLI_path_split_dir_part(), CTX_data_main(), Fetching_Controller_data, FILE_MAX, and ImportSettings::filepath.
| bool DocumentImporter::writeKinematicsScene | ( | const COLLADAFW::KinematicsScene * | kinematicsScene | ) |
Definition at line 1123 of file DocumentImporter.cpp.
| bool DocumentImporter::writeLibraryNodes | ( | const COLLADAFW::LibraryNodes * | libraryNodes | ) |
When this method is called, the writer must handle all nodes contained in the library nodes.
Definition at line 709 of file DocumentImporter.cpp.
References CTX_data_scene(), Fetching_Controller_data, and write_node().
| bool DocumentImporter::writeLight | ( | const COLLADAFW::Light * | light | ) |
When this method is called, the writer must write the light.
Definition at line 970 of file DocumentImporter.cpp.
References Light::area_shape, Light::area_size, Light::area_sizey, Light::area_sizez, Light::att_dist, Light::b, BKE_light_add(), Light::clipsta, col, CTX_data_main(), DEG2RADF, e, Light::energy, Fetching_Controller_data, Light::flag, Light::g, getExtraTags(), ExtraTags::isProfile(), LA_LOCAL, LA_SPOT, LA_SUN, lamp, Light::mode, Light::r, Light::radius, ExtraTags::setData(), Light::spotblend, Light::spotsize, and Light::type.
| bool DocumentImporter::writeMaterial | ( | const COLLADAFW::Material * | cmat | ) |
When this method is called, the writer must write the material.
Definition at line 737 of file DocumentImporter.cpp.
References BKE_material_add(), CTX_data_main(), Fetching_Controller_data, Material::id, and id_us_min().
| bool DocumentImporter::writeScene | ( | const COLLADAFW::Scene * | scene | ) |
When this method is called, the writer must write the scene.
Definition at line 340 of file DocumentImporter.cpp.
| bool DocumentImporter::writeSkinControllerData | ( | const COLLADAFW::SkinControllerData * | skin | ) |
When this method is called, the writer must write the skin controller data.
Definition at line 1104 of file DocumentImporter.cpp.
References ArmatureImporter::write_skin_controller_data().
| bool DocumentImporter::writeVisualScene | ( | const COLLADAFW::VisualScene * | visualScene | ) |
When this method is called, the writer must write the entire visual scene. Return The writer should return true, if writing succeeded, false otherwise.
Definition at line 687 of file DocumentImporter.cpp.
References Fetching_Controller_data.