Blender V4.3
BPy_FrsMaterial.h
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#pragma once
10
11extern "C" {
12#include <Python.h>
13}
14
16
17#ifdef __cplusplus
18extern "C" {
19#endif
20
22
23extern PyTypeObject FrsMaterial_Type;
24
25#define BPy_FrsMaterial_Check(v) \
26 (PyObject_IsInstance((PyObject *)v, (PyObject *)&FrsMaterial_Type))
27
28/*---------------------------Python BPy_FrsMaterial structure definition----------*/
29typedef struct {
30 PyObject_HEAD
33
34/*---------------------------Python BPy_FrsMaterial visible prototypes-----------*/
35
36int FrsMaterial_Init(PyObject *module);
38
40
41#ifdef __cplusplus
42}
43#endif
void FrsMaterial_mathutils_register_callback()
int FrsMaterial_Init(PyObject *module)
PyTypeObject FrsMaterial_Type
Class used to handle materials.
static struct PyModuleDef module
Definition python.cpp:991
PyObject_HEAD Freestyle::FrsMaterial * m