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Blender V4.3
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This is the complete list of members for blender::draw::command::DrawMultiBuf, including all inherited members.
| append_draw(Vector< Header, 0 > &headers, Vector< Undetermined, 0 > &commands, gpu::Batch *batch, uint instance_len, uint vertex_len, uint vertex_first, ResourceHandle handle, uint custom_id, GPUPrimType expanded_prim_type, uint16_t expanded_prim_len) | blender::draw::command::DrawMultiBuf | inline |
| bind(RecordingState &state, Vector< Header, 0 > &headers, Vector< Undetermined, 0 > &commands, VisibilityBuf &visibility_buf, int visibility_word_per_draw, int view_len, bool use_custom_ids) | blender::draw::command::DrawMultiBuf | |
| clear() | blender::draw::command::DrawMultiBuf | inline |