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Blender V4.3
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#include "node_shader_util.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_shader_volume_absorption_cc |
Macros | |
| #define | SOCK_COLOR_ID 0 |
| #define | SOCK_DENSITY_ID 1 |
Functions | |
| static void | blender::nodes::node_shader_volume_absorption_cc::node_declare (NodeDeclarationBuilder &b) |
| static int | blender::nodes::node_shader_volume_absorption_cc::node_shader_gpu_volume_absorption (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
| void | register_node_type_sh_volume_absorption () |
| #define SOCK_COLOR_ID 0 |
| #define SOCK_DENSITY_ID 1 |
| void register_node_type_sh_volume_absorption | ( | ) |
Definition at line 37 of file node_shader_volume_absorption.cc.
References blender::bke::bNodeType::declare, blender::bke::bNodeType::gpu_fn, NODE_CLASS_SHADER, blender::bke::node_register_type(), and sh_node_type_base().
Referenced by register_shader_nodes().