Blender V4.3
blender::nodes::value_elem::RotationElem Struct Reference

#include <NOD_value_elem.hh>

Public Member Functions

 operator bool () const
 
uint64_t hash () const
 
void merge (const RotationElem &other)
 
void intersect (const RotationElem &other)
 

Static Public Member Functions

static RotationElem all ()
 

Public Attributes

VectorElem euler
 
VectorElem axis
 
FloatElem angle
 

Detailed Description

Definition at line 117 of file NOD_value_elem.hh.

Member Function Documentation

◆ all()

static RotationElem blender::nodes::value_elem::RotationElem::all ( )
inlinestatic

◆ hash()

uint64_t blender::nodes::value_elem::RotationElem::hash ( ) const
inline

Definition at line 134 of file NOD_value_elem.hh.

References blender::get_default_hash().

◆ intersect()

void blender::nodes::value_elem::RotationElem::intersect ( const RotationElem & other)
inline

◆ merge()

void blender::nodes::value_elem::RotationElem::merge ( const RotationElem & other)
inline

◆ operator bool()

blender::nodes::value_elem::RotationElem::operator bool ( ) const
inline

Definition at line 127 of file NOD_value_elem.hh.

References angle.

Member Data Documentation

◆ angle

FloatElem blender::nodes::value_elem::RotationElem::angle

◆ axis

VectorElem blender::nodes::value_elem::RotationElem::axis

Definition at line 124 of file NOD_value_elem.hh.

Referenced by blender::nodes::value_elem::convert_socket_elem().

◆ euler

VectorElem blender::nodes::value_elem::RotationElem::euler

The euler and axis-angle components have overlap. All components that can be affected need to be tagged. For example if a node affects the euler angles, it indirectly also affects the axis-angle.

Definition at line 123 of file NOD_value_elem.hh.

Referenced by blender::nodes::value_elem::convert_socket_elem().


The documentation for this struct was generated from the following file: