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Blender V4.3
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#include "overlay_next_private.hh"Go to the source code of this file.
Classes | |
| struct | blender::draw::overlay::Vertex |
| struct | blender::draw::overlay::VertShaded |
| struct | blender::draw::overlay::VertexTriple |
Namespaces | |
| namespace | blender |
| namespace | blender::draw |
| namespace | blender::draw::overlay |
Enumerations | |
| enum | blender::draw::overlay::VertexClass { blender::draw::overlay::VCLASS_NONE = 0 , blender::draw::overlay::VCLASS_LIGHT_AREA_SHAPE = 1 << 0 , blender::draw::overlay::VCLASS_LIGHT_SPOT_SHAPE = 1 << 1 , blender::draw::overlay::VCLASS_LIGHT_SPOT_BLEND = 1 << 2 , blender::draw::overlay::VCLASS_LIGHT_SPOT_CONE = 1 << 3 , blender::draw::overlay::VCLASS_LIGHT_DIST = 1 << 4 , blender::draw::overlay::VCLASS_CAMERA_FRAME = 1 << 5 , blender::draw::overlay::VCLASS_CAMERA_DIST = 1 << 6 , blender::draw::overlay::VCLASS_CAMERA_VOLUME = 1 << 7 , blender::draw::overlay::VCLASS_SCREENSPACE = 1 << 8 , blender::draw::overlay::VCLASS_SCREENALIGNED = 1 << 9 , blender::draw::overlay::VCLASS_EMPTY_SCALED = 1 << 10 , blender::draw::overlay::VCLASS_EMPTY_AXES = 1 << 11 , blender::draw::overlay::VCLASS_EMPTY_AXES_NAME = 1 << 12 , blender::draw::overlay::VCLASS_EMPTY_AXES_SHADOW = 1 << 13 , blender::draw::overlay::VCLASS_EMPTY_SIZE = 1 << 14 } |