Blender V4.3
blender::nodes::node_composite_map_value_cc::MapValueShaderNode Class Reference

Inherits blender::realtime_compositor::ShaderNode.

Public Member Functions

void compile (GPUMaterial *material) override
 
bool get_use_min ()
 
bool get_use_max ()
 
 ShaderNode (DNode node)
 
- Public Member Functions inherited from blender::realtime_compositor::ShaderNode
 ShaderNode (DNode node)
 
virtual ~ShaderNode ()=default
 
GPUNodeStackget_inputs_array ()
 
GPUNodeStackget_outputs_array ()
 
GPUNodeStackget_input (StringRef identifier)
 
GPUNodeStackget_output (StringRef identifier)
 
GPUNodeLinkget_input_link (StringRef identifier)
 

Additional Inherited Members

- Protected Member Functions inherited from blender::realtime_compositor::ShaderNode
const DNodenode () const
 
const bNodebnode () const
 

Detailed Description

Definition at line 66 of file node_composite_map_value.cc.

Member Function Documentation

◆ compile()

◆ get_use_max()

bool blender::nodes::node_composite_map_value_cc::MapValueShaderNode::get_use_max ( )
inline

◆ get_use_min()

bool blender::nodes::node_composite_map_value_cc::MapValueShaderNode::get_use_min ( )
inline

◆ ShaderNode()

ShaderNode::ShaderNode ( DNode node)

Definition at line 47 of file shader_node.cc.


The documentation for this class was generated from the following file: