5#ifndef __UTIL_IMAGE_IMPL_H__
6#define __UTIL_IMAGE_IMPL_H__
21 const size_t components,
26 const size_t index = ((size_t)
z * (width * height) + (size_t)y * width + (
size_t)
x) * components;
27 return &pixels[index];
35 const size_t components,
36 const size_t kernel_size,
42 assert(components <= 4);
43 const size_t ix = (size_t)x, iy = (
size_t)
y, iz = (size_t)
z;
47 for (
size_t dz = 0; dz < kernel_size; ++dz) {
48 for (
size_t dy = 0; dy < kernel_size; ++dy) {
49 for (
size_t dx = 0; dx < kernel_size; ++dx) {
50 const size_t nx = ix + dx, ny = iy + dy, nz = iz + dz;
51 if (nx >= width || ny >= height || nz >= depth) {
54 const T *pixel =
util_image_read(pixels, width, height, depth, components, nx, ny, nz);
55 for (
size_t k = 0; k < components; ++k) {
64 for (
size_t k = 0; k < components; ++k) {
69 for (
size_t k = 0; k < components; ++k) {
77 const size_t input_width,
78 const size_t input_height,
79 const size_t input_depth,
80 const size_t components,
81 const float inv_scale_factor,
82 const size_t output_width,
83 const size_t output_height,
84 const size_t output_depth,
87 const size_t kernel_size = (size_t)(inv_scale_factor + 0.5f);
88 for (
size_t z = 0;
z < output_depth; ++
z) {
89 for (
size_t y = 0; y < output_height; ++
y) {
90 for (
size_t x = 0; x < output_width; ++
x) {
91 const float input_x = (
float)x * inv_scale_factor, input_y = (
float)y * inv_scale_factor,
92 input_z = (
float)
z * inv_scale_factor;
93 const size_t output_index = (
z * output_width * output_height + y * output_width +
x) *
104 &output_pixels->at(output_index));
114 const size_t input_width,
115 const size_t input_height,
116 const size_t input_depth,
117 const size_t components,
118 const float scale_factor,
120 size_t *output_width,
121 size_t *output_height,
122 size_t *output_depth)
125 if (scale_factor == 1.0f) {
126 *output_width = input_width;
127 *output_height = input_height;
128 *output_depth = input_depth;
129 *output_pixels = input_pixels;
136 *output_width =
max((
size_t)((
float)input_width * scale_factor), (
size_t)1);
137 *output_height =
max((
size_t)((
float)input_height * scale_factor), (
size_t)1);
138 *output_depth =
max((
size_t)((
float)input_depth * scale_factor), (
size_t)1);
140 const size_t num_output_pixels = ((*output_width) * (*output_height) * (*output_depth)) *
142 output_pixels->resize(num_output_pixels);
143 if (scale_factor < 1.0f) {
144 const float inv_scale_factor = 1.0f / scale_factor;
145 util_image_downscale_pixels(input_pixels,
SIMD_FORCE_INLINE const btScalar & z() const
Return the z value.
float util_image_cast_to_float(T value)
T util_image_cast_from_float(float value)
#define CCL_NAMESPACE_END
draw_view in_light_buf[] float
void util_image_resize_pixels(const vector< T > &input_pixels, const size_t input_width, const size_t input_height, const size_t input_depth, const size_t components, const float scale_factor, vector< T > *output_pixels, size_t *output_width, size_t *output_height, size_t *output_depth)
void util_image_downscale_sample(const vector< T > &pixels, const size_t width, const size_t height, const size_t depth, const size_t components, const size_t kernel_size, const float x, const float y, const float z, T *result)
void util_image_downscale_pixels(const vector< T > &input_pixels, const size_t input_width, const size_t input_height, const size_t input_depth, const size_t components, const float inv_scale_factor, const size_t output_width, const size_t output_height, const size_t output_depth, vector< T > *output_pixels)
const T * util_image_read(const vector< T > &pixels, const size_t width, const size_t height, const size_t, const size_t components, const size_t x, const size_t y, const size_t z)