void SEQ_effect_text_font_unload(TextVars *data, bool do_id_user)
SeqEffectHandle SEQ_effect_handle_get(Sequence *seq)
int SEQ_effect_get_num_inputs(int seq_type)
void SEQ_effect_text_font_load(TextVars *data, bool do_id_user)
draw_view push_constant(Type::INT, "radiance_src") .push_constant(Type capture_info_buf storage_buf(1, Qualifier::READ, "ObjectBounds", "bounds_buf[]") .push_constant(Type draw_view int
void(* free)(Sequence *seq, bool do_id_user)
void(* get_default_fac)(const Scene *scene, const Sequence *seq, float timeline_frame, float *fac)
void(* copy)(Sequence *dst, const Sequence *src, int flag)
void(* init)(Sequence *seq)
void(* load)(Sequence *seqconst)
StripEarlyOut(* early_out)(const Sequence *seq, float fac)
void(* execute_slice)(const SeqRenderData *context, Sequence *seq, float timeline_frame, float fac, const ImBuf *ibuf1, const ImBuf *ibuf2, int start_line, int total_lines, ImBuf *out)