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Blender V4.3
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Go to the source code of this file.
Shadow pipeline | |
| #define | SHADOW_TILE_DATA_PACKED "uint" |
| #define | SHADOW_PAGE_PACKED "uint" |
| #define | PAGE_Z_TYPE Type::UINT |
| ShadowTileMapClip | |
| LightData | |
| light_buf[] | uint |
| light_buf[] casters_id_buf[] | ObjectBounds |
| light_buf[] casters_id_buf[] bounds_buf[] storage_buf(7, Qualifier::READ_WRITE, "ShadowTileMapClip", "tilemaps_clip_buf[]") .push_constant(Type SHADOW_TILEMAP_RES | SHADOW_TILE_DATA_PACKED |
| light_buf[] casters_id_buf[] bounds_buf[] storage_buf(7, Qualifier::READ_WRITE, "ShadowTileMapClip", "tilemaps_clip_buf[]") .push_constant(Type SHADOW_TILEMAP_RES tiles_buf[] | uvec2 |
| SHADOW_DEPTH_SCAN_GROUP_SIZE tiles_buf[] | draw_view |
| SHADOW_DEPTH_SCAN_GROUP_SIZE tiles_buf[] | draw_view_culling |
| SHADOW_DEPTH_SCAN_GROUP_SIZE tiles_buf[] | eevee_hiz_data |
| ShadowTileMapData | |
| tilemaps_buf[] storage_buf(7, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type smooth(Type::VEC3, "P") .smooth(Type flat(Type::VEC3, "ls_aabb_min") .flat(Type pos tilemaps_buf[] storage_buf(6, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type | VOLUME_GROUP_SIZE |
| tilemaps_buf[] | ShadowPagesInfoData |
| tiles_buf[] pages_free_buf[] | DispatchCommand |
| tiles_buf[] pages_free_buf[] clear_dispatch_buf | ShadowStatistics |
| SHADOW_TILEMAP_RES tiles_buf[] statistics_buf | ShadowRenderView |
| SHADOW_TILEMAP_RES tiles_buf[] statistics_buf render_view_buf[SHADOW_VIEW_MAX] | GPU_R32UI |
| SHADOW_TILEMAP_RES render_view_buf[SHADOW_VIEW_MAX] clear_dispatch_buf | SHADOW_PAGE_PACKED |
| SHADOW_TILEMAP_RES | LightCullingData |
| SHADOW_PAGE_CLEAR_GROUP_SIZE dst_coord_buf[SHADOW_RENDER_MAP_SIZE] | shadow_atlas_img |
| do_static_compilation (true) .local_group_size(SHADOW_CLIPMAP_GROUP_SIZE) .storage_buf(0 | |
| tilemaps_clip_buf[] | push_constant (Type::INT, "tilemaps_clip_buf_len") .additional_info("eevee_shared") .compute_source("eevee_shadow_clipmap_clear_comp.glsl") |
| light_buf[] | storage_buf (LIGHT_CULL_BUF_SLOT, Qualifier::READ, "LightCullingData", "light_cull_buf") .storage_buf(4 |
| light_buf[] casters_id_buf[] | storage_buf (5, Qualifier::READ_WRITE, "ShadowTileMapData", "tilemaps_buf[]") .storage_buf(6 |
| light_buf[] casters_id_buf[] bounds_buf[] storage_buf(7, Qualifier::READ_WRITE, "ShadowTileMapClip", "tilemaps_clip_buf[]") .push_constant(Type SHADOW_TILEMAP_RES | storage_buf (0, Qualifier::READ_WRITE, "ShadowTileMapData", "tilemaps_buf[]") .storage_buf(1 |
| light_buf[] casters_id_buf[] bounds_buf[] storage_buf(7, Qualifier::READ_WRITE, "ShadowTileMapClip", "tilemaps_clip_buf[]") .push_constant(Type SHADOW_TILEMAP_RES tiles_buf[] | storage_buf (2, Qualifier::READ_WRITE, "ShadowTileMapClip", "tilemaps_clip_buf[]") .storage_buf(4 |
| light_buf[] casters_id_buf[] bounds_buf[] storage_buf(7, Qualifier::READ_WRITE, "ShadowTileMapClip", "tilemaps_clip_buf[]") .push_constant(Type SHADOW_TILEMAP_RES tiles_buf[] pages_cached_buf[] | additional_info ("eevee_shared") .compute_source("eevee_shadow_tilemap_init_comp.glsl") |
| tiles_buf[] | storage_buf (5, Qualifier::READ, "ObjectBounds", "bounds_buf[]") .storage_buf(6 |
| tiles_buf[] resource_ids_buf[] | additional_info ("eevee_shared", "draw_view", "draw_view_culling") .compute_source("eevee_shadow_tag_update_comp.glsl") |
| SHADOW_DEPTH_SCAN_GROUP_SIZE tiles_buf[] | push_constant (Type::IVEC2, "input_depth_extent") .additional_info("eevee_shared" |
| SHADOW_DEPTH_SCAN_GROUP_SIZE tiles_buf[] eevee_light_data | compute_source ("eevee_shadow_tag_usage_comp.glsl") |
| tilemaps_buf[] storage_buf(7, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type smooth(Type::VEC3, "P") .smooth(Type flat(Type::VEC3, "ls_aabb_min") .flat(Type pos | storage_buf (4, Qualifier::READ, "ObjectBounds", "bounds_buf[]") .storage_buf(5 |
| tilemaps_buf[] storage_buf(7, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type smooth(Type::VEC3, "P") .smooth(Type flat(Type::VEC3, "ls_aabb_min") .flat(Type pos tilemaps_buf[] storage_buf(6, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type VOLUME_GROUP_SIZE | storage_buf (4, Qualifier::READ_WRITE, "ShadowTileMapData", "tilemaps_buf[]") .storage_buf(5 |
| tilemaps_buf[] storage_buf(7, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type smooth(Type::VEC3, "P") .smooth(Type flat(Type::VEC3, "ls_aabb_min") .flat(Type pos tilemaps_buf[] storage_buf(6, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type VOLUME_GROUP_SIZE tiles_buf[] | additional_info ("eevee_volume_properties_data", "eevee_shared", "draw_view", "draw_view_culling", "eevee_hiz_data", "eevee_light_data", "eevee_sampling_data") .compute_source("eevee_shadow_tag_usage_volume_comp.glsl") |
| SHADOW_TILEMAP_RES | push_constant (Type::INT, "max_view_per_tilemap") .storage_buf(0 |
| SHADOW_TILEMAP_RES tilemaps_buf[] | storage_buf (1, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .additional_info("eevee_shared") .compute_source("eevee_shadow_page_mask_comp.glsl") |
| tilemaps_buf[] pages_infos_buf | storage_buf (3, Qualifier::READ_WRITE, "uint", "pages_free_buf[]") .storage_buf(4 |
| tiles_buf[] | storage_buf (2, Qualifier::READ_WRITE, "ShadowPagesInfoData", "pages_infos_buf") .storage_buf(3 |
| tiles_buf[] pages_free_buf[] | storage_buf (4, Qualifier::READ_WRITE, "uvec2", "pages_cached_buf[]") .storage_buf(5 |
| tiles_buf[] pages_free_buf[] clear_dispatch_buf | storage_buf (6, Qualifier::WRITE, "DrawCommand", "tile_draw_buf") .storage_buf(7 |
| tilemaps_buf[] pages_infos_buf pages_cached_buf[] | storage_buf (6, Qualifier::READ_WRITE, "ShadowStatistics", "statistics_buf") .additional_info("eevee_shared") .compute_source("eevee_shadow_page_allocate_comp.glsl") |
| SHADOW_TILEMAP_RES | storage_buf (0, Qualifier::READ, "ShadowTileMapData", "tilemaps_buf[]") .storage_buf(1 |
| SHADOW_TILEMAP_RES tiles_buf[] statistics_buf | storage_buf (4, Qualifier::WRITE, "ViewMatrices", "view_infos_buf[SHADOW_VIEW_MAX]") .storage_buf(5 |
| SHADOW_TILEMAP_RES tiles_buf[] statistics_buf render_view_buf[SHADOW_VIEW_MAX] | storage_buf (6, Qualifier::READ, "ShadowTileMapClip", "tilemaps_clip_buf[]") .image(0 |
| SHADOW_TILEMAP_RES | storage_buf (0, Qualifier::READ_WRITE, "ShadowStatistics", "statistics_buf") .storage_buf(1 |
| SHADOW_TILEMAP_RES render_view_buf[SHADOW_VIEW_MAX] | storage_buf (2, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .storage_buf(3 |
| SHADOW_TILEMAP_RES render_view_buf[SHADOW_VIEW_MAX] clear_dispatch_buf | storage_buf (4, Qualifier::READ_WRITE, "DrawCommand", "tile_draw_buf") .storage_buf(5 |
| SHADOW_TILEMAP_RES render_view_buf[SHADOW_VIEW_MAX] clear_dispatch_buf dst_coord_buf[SHADOW_RENDER_MAP_SIZE] | storage_buf (6, Qualifier::WRITE, SHADOW_PAGE_PACKED, "src_coord_buf[SHADOW_RENDER_MAP_SIZE]") .storage_buf(7 |
| SHADOW_TILEMAP_RES | image (0, GPU_R32UI, Qualifier::READ_WRITE, ImageType::UINT_2D, "tilemaps_img") .storage_buf(LIGHT_CULL_BUF_SLOT |
| SHADOW_TILEMAP_RES light_cull_buf | storage_buf (LIGHT_BUF_SLOT, Qualifier::READ_WRITE, "LightData", "light_buf[]") .storage_buf(4 |
| SHADOW_TILEMAP_RES light_cull_buf tilemaps_buf[] | additional_info ("eevee_shared", "draw_view") .compute_source("eevee_shadow_tilemap_amend_comp.glsl") |
| SHADOW_PAGE_CLEAR_GROUP_SIZE | storage_buf (2, Qualifier::READ, "ShadowPagesInfoData", "pages_infos_buf") .storage_buf(6 |
| no_perspective (Type::VEC2, "out_texel_xy") | |
| flat (PAGE_Z_TYPE, "out_page_z") | |
| do_static_compilation(true) .define("PASS_DEPTH_STORE") .additional_info("eevee_shared") .builtins(BuiltinBits | STRINGIFY (DRW_VIEW_MAX)) .storage_buf(0 |
| do_static_compilation(true) .define("PASS_DEPTH_STORE") .additional_info("eevee_shared") .builtins(BuiltinBits bounds_buf[] | storage_buf (1, Qualifier::READ_WRITE, "uint", "visibility_buf[]") .storage_buf(2 |
Shadow resources | |
| define("SHADOW_READ_ATOMIC") .builtins(BuiltinBits | shadow_tilemaps_tx |
| define("SHADOW_READ_ATOMIC") .builtins(BuiltinBits | sampler (SHADOW_ATLAS_TEX_SLOT, ImageType::UINT_2D_ARRAY, "shadow_atlas_tx") .sampler(SHADOW_TILEMAPS_TEX_SLOT |
Debug | |
| tilemaps_buf[] | out_color_add |
| tilemaps_buf[] | storage_buf (6, Qualifier::READ, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .fragment_out(0 |
| #define PAGE_Z_TYPE Type::UINT |
Definition at line 244 of file eevee_shadow_info.hh.
| SHADOW_PAGE_CLEAR_GROUP_SIZE SHADOW_PAGE_PACKED "uint" |
Definition at line 18 of file eevee_shadow_info.hh.
| SHADOW_TILEMAP_RES SHADOW_TILE_DATA_PACKED "uint" |
Definition at line 17 of file eevee_shadow_info.hh.
| light_buf[] casters_id_buf[] bounds_buf[] storage_buf(7, Qualifier::READ_WRITE, "ShadowTileMapClip", "tilemaps_clip_buf[]") .push_constant(Type SHADOW_TILEMAP_RES tiles_buf[] pages_cached_buf[] additional_info | ( | "eevee_shared" | ) |
| SHADOW_TILEMAP_RES light_cull_buf tilemaps_buf[] additional_info | ( | "eevee_shared" | , |
| "draw_view" | ) |
| tiles_buf[] resource_ids_buf[] additional_info | ( | "eevee_shared" | , |
| "draw_view" | , | ||
| "draw_view_culling" | ) |
| tilemaps_buf[] storage_buf(7, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type smooth(Type::VEC3, "P") .smooth(Type flat(Type::VEC3, "ls_aabb_min") .flat(Type pos tilemaps_buf[] storage_buf(6, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type VOLUME_GROUP_SIZE tiles_buf[] additional_info | ( | "eevee_volume_properties_data" | , |
| "eevee_shared" | , | ||
| "draw_view" | , | ||
| "draw_view_culling" | , | ||
| "eevee_hiz_data" | , | ||
| "eevee_light_data" | , | ||
| "eevee_sampling_data" | ) |
| SHADOW_DEPTH_SCAN_GROUP_SIZE tiles_buf[] eevee_light_data compute_source | ( | "eevee_shadow_tag_usage_comp.glsl" | ) |
| do_static_compilation | ( | true | ) |
Colors, weights, and Circle of confusion radii for the 4 pixels to scatter. Scaling factor for the bokeh distance. Sprite pixel position with origin at sprite center. In pixels.
| flat | ( | PAGE_Z_TYPE | , |
| "out_page_z" | ) |
| SHADOW_TILEMAP_RES image | ( | 0 | , |
| GPU_R32UI | , | ||
| Qualifier::READ_WRITE | , | ||
| ImageType::UINT_2D | , | ||
| "tilemaps_img" | ) |
| no_perspective | ( | Type::VEC2 | , |
| "out_texel_xy" | ) |
| SHADOW_TILEMAP_RES push_constant | ( | Type::INT | , |
| "max_view_per_tilemap" | ) |
| tilemaps_clip_buf[] push_constant | ( | Type::INT | , |
| "tilemaps_clip_buf_len" | ) |
| SHADOW_DEPTH_SCAN_GROUP_SIZE tiles_buf[] push_constant | ( | Type::IVEC2 | , |
| "input_depth_extent" | ) |
| define("SHADOW_READ_ATOMIC") .builtins(BuiltinBits sampler | ( | SHADOW_ATLAS_TEX_SLOT | , |
| ImageType::UINT_2D_ARRAY | , | ||
| "shadow_atlas_tx" | ) |
| SHADOW_TILEMAP_RES storage_buf | ( | 0 | , |
| Qualifier::READ | , | ||
| "ShadowTileMapData" | , | ||
| "tilemaps_buf" | [] ) |
| SHADOW_TILEMAP_RES storage_buf | ( | 0 | , |
| Qualifier::READ_WRITE | , | ||
| "ShadowStatistics" | , | ||
| "statistics_buf" | ) |
| storage_buf | ( | 0 | , |
| Qualifier::READ_WRITE | , | ||
| "ShadowTileMapData" | , | ||
| "tilemaps_buf" | [] ) |
| do_static_compilation(true) .define("PASS_DEPTH_STORE") .additional_info("eevee_shared") .builtins(BuiltinBits bounds_buf[] storage_buf | ( | 1 | , |
| Qualifier::READ_WRITE | , | ||
| "uint" | , | ||
| "visibility_buf" | [] ) |
| SHADOW_TILEMAP_RES tilemaps_buf[] storage_buf | ( | 1 | , |
| Qualifier::READ_WRITE | , | ||
| SHADOW_TILE_DATA_PACKED | , | ||
| "tiles_buf" | [] ) |
| SHADOW_PAGE_CLEAR_GROUP_SIZE storage_buf | ( | 2 | , |
| Qualifier::READ | , | ||
| "ShadowPagesInfoData" | , | ||
| "pages_infos_buf" | ) |
| tiles_buf[] storage_buf | ( | 2 | , |
| Qualifier::READ_WRITE | , | ||
| "ShadowPagesInfoData" | , | ||
| "pages_infos_buf" | ) |
| light_buf[] casters_id_buf[] bounds_buf[] storage_buf(7, Qualifier::READ_WRITE, "ShadowTileMapClip", "tilemaps_clip_buf[]") .push_constant(Type SHADOW_TILEMAP_RES tiles_buf[] storage_buf | ( | 2 | , |
| Qualifier::READ_WRITE | , | ||
| "ShadowTileMapClip" | , | ||
| "tilemaps_clip_buf" | [] ) |
| SHADOW_TILEMAP_RES render_view_buf[SHADOW_VIEW_MAX] storage_buf | ( | 2 | , |
| Qualifier::READ_WRITE | , | ||
| SHADOW_TILE_DATA_PACKED | , | ||
| "tiles_buf" | [] ) |
| tilemaps_buf[] pages_infos_buf storage_buf | ( | 3 | , |
| Qualifier::READ_WRITE | , | ||
| "uint" | , | ||
| "pages_free_buf" | [] ) |
| tilemaps_buf[] storage_buf(7, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type smooth(Type::VEC3, "P") .smooth(Type flat(Type::VEC3, "ls_aabb_min") .flat(Type pos storage_buf | ( | 4 | , |
| Qualifier::READ | , | ||
| "ObjectBounds" | , | ||
| "bounds_buf" | [] ) |
| SHADOW_TILEMAP_RES render_view_buf[SHADOW_VIEW_MAX] clear_dispatch_buf storage_buf | ( | 4 | , |
| Qualifier::READ_WRITE | , | ||
| "DrawCommand" | , | ||
| "tile_draw_buf" | ) |
| tilemaps_buf[] storage_buf(7, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type smooth(Type::VEC3, "P") .smooth(Type flat(Type::VEC3, "ls_aabb_min") .flat(Type pos tilemaps_buf[] storage_buf(6, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type VOLUME_GROUP_SIZE storage_buf | ( | 4 | , |
| Qualifier::READ_WRITE | , | ||
| "ShadowTileMapData" | , | ||
| "tilemaps_buf" | [] ) |
| tiles_buf[] pages_free_buf[] storage_buf | ( | 4 | , |
| Qualifier::READ_WRITE | , | ||
| "uvec2" | , | ||
| "pages_cached_buf" | [] ) |
| SHADOW_TILEMAP_RES tiles_buf[] statistics_buf storage_buf | ( | 4 | , |
| Qualifier::WRITE | , | ||
| "ViewMatrices" | , | ||
| "view_infos_buf" | [SHADOW_VIEW_MAX] ) |
| tiles_buf[] storage_buf | ( | 5 | , |
| Qualifier::READ | , | ||
| "ObjectBounds" | , | ||
| "bounds_buf" | [] ) |
| SHADOW_DEPTH_SCAN_GROUP_SIZE storage_buf | ( | 5 | , |
| Qualifier::READ_WRITE | , | ||
| "ShadowTileMapData" | , | ||
| "tilemaps_buf" | [] ) |
| SHADOW_TILEMAP_RES tiles_buf[] statistics_buf render_view_buf[SHADOW_VIEW_MAX] storage_buf | ( | 6 | , |
| Qualifier::READ | , | ||
| "ShadowTileMapClip" | , | ||
| "tilemaps_clip_buf" | [] ) |
| tilemaps_buf[] storage_buf | ( | 6 | , |
| Qualifier::READ | , | ||
| SHADOW_TILE_DATA_PACKED | , | ||
| "tiles_buf" | [] ) |
| tilemaps_buf[] pages_infos_buf pages_cached_buf[] storage_buf | ( | 6 | , |
| Qualifier::READ_WRITE | , | ||
| "ShadowStatistics" | , | ||
| "statistics_buf" | ) |
| tiles_buf[] pages_free_buf[] clear_dispatch_buf storage_buf | ( | 6 | , |
| Qualifier::WRITE | , | ||
| "DrawCommand" | , | ||
| "tile_draw_buf" | ) |
| SHADOW_TILEMAP_RES render_view_buf[SHADOW_VIEW_MAX] clear_dispatch_buf dst_coord_buf[SHADOW_RENDER_MAP_SIZE] storage_buf | ( | 6 | , |
| Qualifier::WRITE | , | ||
| SHADOW_PAGE_PACKED | , | ||
| "src_coord_buf" | [SHADOW_RENDER_MAP_SIZE] ) |
| SHADOW_TILEMAP_RES light_cull_buf storage_buf | ( | LIGHT_BUF_SLOT | , |
| Qualifier::READ_WRITE | , | ||
| "LightData" | , | ||
| "light_buf" | [] ) |
| light_buf[] storage_buf | ( | LIGHT_CULL_BUF_SLOT | , |
| Qualifier::READ | , | ||
| "LightCullingData" | , | ||
| "light_cull_buf" | ) |
| STRINGIFY | ( | DRW_VIEW_MAX | ) |
| SHADOW_TILEMAP_RES render_view_buf[SHADOW_VIEW_MAX] DispatchCommand |
Definition at line 155 of file eevee_shadow_info.hh.
| SHADOW_DEPTH_SCAN_GROUP_SIZE tiles_buf[] draw_view |
Definition at line 69 of file eevee_shadow_info.hh.
| SHADOW_DEPTH_SCAN_GROUP_SIZE tiles_buf[] draw_view_culling |
Definition at line 69 of file eevee_shadow_info.hh.
| SHADOW_DEPTH_SCAN_GROUP_SIZE tiles_buf[] eevee_hiz_data |
Definition at line 69 of file eevee_shadow_info.hh.
| SHADOW_PAGE_CLEAR_GROUP_SIZE dst_coord_buf[SHADOW_RENDER_MAP_SIZE] GPU_R32UI |
Definition at line 185 of file eevee_shadow_info.hh.
Referenced by blender::eevee::GBuffer::acquire(), blender::gpu::GLUniformBuf::clear_to_zero(), drw_texture_format_supports_framebuffer(), blender::eevee::VolumeModule::end_sync(), GPU_texture_format_name(), blender::gpu::gpu_texture_format_to_metal(), pygpu_texture_read(), select_engine_framebuffer_setup(), blender::eevee::ShadowTileMapPool::ShadowTileMapPool(), blender::draw::test_eevee_shadow_finalize(), blender::draw::test_eevee_shadow_tilemap_amend(), blender::gpu::to_bytesize(), blender::gpu::to_component_len(), blender::gpu::to_data_format(), blender::gpu::to_format_flag(), blender::gpu::to_framebuffer_bits(), blender::gpu::to_gl_data_format(), blender::gpu::to_gl_internal_format(), blender::gpu::to_string(), to_string(), blender::gpu::to_texture_format(), blender::gpu::to_vk_format(), blender::gpu::to_vk_image_aspect_flag_bits(), blender::gpu::type_of_conversion_float(), blender::gpu::type_of_conversion_half(), blender::gpu::type_of_conversion_int(), blender::gpu::type_of_conversion_ubyte(), blender::gpu::type_of_conversion_uint(), and blender::gpu::validate_data_format().
| SHADOW_TILEMAP_RES LightCullingData |
Definition at line 208 of file eevee_shadow_info.hh.
| LightData |
Definition at line 31 of file eevee_shadow_info.hh.
| do_static_compilation(true) .define("PASS_DEPTH_STORE") .additional_info("eevee_shared") .builtins(BuiltinBits ObjectBounds |
Definition at line 35 of file eevee_shadow_info.hh.
| tilemaps_buf[] out_color_add |
Definition at line 319 of file eevee_shadow_info.hh.
| SHADOW_PAGE_CLEAR_GROUP_SIZE dst_coord_buf[SHADOW_RENDER_MAP_SIZE] shadow_atlas_img |
Definition at line 227 of file eevee_shadow_info.hh.
| SHADOW_PAGE_CLEAR_GROUP_SIZE SHADOW_PAGE_PACKED |
Definition at line 198 of file eevee_shadow_info.hh.
| SHADOW_TILEMAP_RES SHADOW_TILE_DATA_PACKED |
Definition at line 46 of file eevee_shadow_info.hh.
| define("SHADOW_READ_ATOMIC") .builtins(BuiltinBits shadow_tilemaps_tx |
Definition at line 306 of file eevee_shadow_info.hh.
| tilemaps_buf[] ShadowPagesInfoData |
Definition at line 141 of file eevee_shadow_info.hh.
| SHADOW_TILEMAP_RES ShadowRenderView |
Definition at line 183 of file eevee_shadow_info.hh.
| SHADOW_TILEMAP_RES tiles_buf[] ShadowStatistics |
Definition at line 157 of file eevee_shadow_info.hh.
| ShadowTileMapClip |
Definition at line 23 of file eevee_shadow_info.hh.
| ShadowTileMapData |
Definition at line 75 of file eevee_shadow_info.hh.
| tiles_buf[] uint |
Definition at line 33 of file eevee_shadow_info.hh.
| tilemaps_buf[] pages_infos_buf uvec2 |
Definition at line 48 of file eevee_shadow_info.hh.
| tilemaps_buf[] storage_buf(7, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type smooth(Type::VEC3, "P") .smooth(Type flat(Type::VEC3, "ls_aabb_min") .flat(Type pos tilemaps_buf[] storage_buf(6, Qualifier::READ_WRITE, SHADOW_TILE_DATA_PACKED, "tiles_buf[]") .push_constant(Type VOLUME_GROUP_SIZE |
Definition at line 115 of file eevee_shadow_info.hh.