Blender V4.3
blender::realtime_compositor::SMAAPrecomputedTextures Class Reference

#include <COM_smaa_precomputed_textures.hh>

Inherits blender::realtime_compositor::CachedResource.

Public Member Functions

 SMAAPrecomputedTextures ()
 
 ~SMAAPrecomputedTextures ()
 
void bind_search_texture (GPUShader *shader, const char *sampler_name) const
 
void unbind_search_texture () const
 
void bind_area_texture (GPUShader *shader, const char *sampler_name) const
 
void unbind_area_texture () const
 

Additional Inherited Members

- Public Attributes inherited from blender::realtime_compositor::CachedResource
bool needed = true
 

Detailed Description

Definition at line 21 of file COM_smaa_precomputed_textures.hh.

Constructor & Destructor Documentation

◆ SMAAPrecomputedTextures()

◆ ~SMAAPrecomputedTextures()

blender::realtime_compositor::SMAAPrecomputedTextures::~SMAAPrecomputedTextures ( )

Definition at line 43 of file smaa_precomputed_textures.cc.

References GPU_texture_free().

Member Function Documentation

◆ bind_area_texture()

void blender::realtime_compositor::SMAAPrecomputedTextures::bind_area_texture ( GPUShader * shader,
const char * sampler_name ) const

◆ bind_search_texture()

void blender::realtime_compositor::SMAAPrecomputedTextures::bind_search_texture ( GPUShader * shader,
const char * sampler_name ) const

◆ unbind_area_texture()

void blender::realtime_compositor::SMAAPrecomputedTextures::unbind_area_texture ( ) const

◆ unbind_search_texture()

void blender::realtime_compositor::SMAAPrecomputedTextures::unbind_search_texture ( ) const

The documentation for this class was generated from the following files: