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Blender V4.3
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Functions | |
| static void | node_declare (NodeDeclarationBuilder &b) |
| static void | node_shader_buts_hair (uiLayout *layout, bContext *, PointerRNA *ptr) |
| static int | node_shader_gpu_bsdf_hair (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
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static |
Definition at line 12 of file node_shader_bsdf_hair.cc.
References b, M_PI_2, PROP_ANGLE, PROP_FACTOR, and blender::nodes::decl::Float::subtype.
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Definition at line 32 of file node_shader_bsdf_hair.cc.
References ptr, UI_ITEM_R_SPLIT_EMPTY_NAME, and uiItemR().
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Definition at line 37 of file node_shader_bsdf_hair.cc.
References GPU_material_flag_set(), GPU_MATFLAG_DIFFUSE, GPU_MATFLAG_GLOSSY, and GPU_stack_link().