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Blender V4.3
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#include "DNA_volume_types.h"#include "GPU_capabilities.hh"#include "draw_common.hh"#include "eevee_instance.hh"#include "eevee_pipeline.hh"#include "eevee_volume.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::eevee |
Volumetric effects rendering using Frostbite's Physically-based & Unified Volumetric Rendering approach. https://www.ea.com/frostbite/news/physically-based-unified-volumetric-rendering-in-frostbite
Definition in file eevee_volume.cc.