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Blender V4.3
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Public Attributes | |
| float | pixels [MAX_GPU_SKIES][GPU_SKY_WIDTH *GPU_SKY_HEIGHT][4] |
| int | current_layer |
Definition at line 66 of file gpu_material.cc.
| int GPUSkyBuilder::current_layer |
Definition at line 68 of file gpu_material.cc.
Referenced by gpu_material_sky_texture_build(), and gpu_material_sky_texture_layer_set().
| float GPUSkyBuilder::pixels[MAX_GPU_SKIES][GPU_SKY_WIDTH *GPU_SKY_HEIGHT][4] |
Definition at line 67 of file gpu_material.cc.
Referenced by gpu_material_sky_texture_build(), and gpu_material_sky_texture_layer_set().