Blender V4.3
blender::nodes::node_composite_split_cc::SplitOperation Class Reference

Inherits blender::realtime_compositor::NodeOperation.

Public Member Functions

void execute () override
 
GPUShaderget_split_shader ()
 
CMPNodeSplitAxis get_split_axis ()
 
float get_split_ratio ()
 
 NodeOperation (Context &context, DNode node)
 
- Public Member Functions inherited from blender::realtime_compositor::NodeOperation
 NodeOperation (Context &context, DNode node)
 
void evaluate () override
 
void compute_results_reference_counts (const Schedule &schedule)
 
- Public Member Functions inherited from blender::realtime_compositor::Operation
 Operation (Context &context)
 
virtual ~Operation ()
 
Resultget_result (StringRef identifier)
 
void map_input_to_result (StringRef identifier, Result *result)
 

Additional Inherited Members

- Protected Member Functions inherited from blender::realtime_compositor::NodeOperation
void compute_preview () override
 
const DNodenode () const
 
const bNodebnode () const
 
bool should_compute_output (StringRef identifier)
 
- Protected Member Functions inherited from blender::realtime_compositor::Operation
virtual Domain compute_domain ()
 
virtual void add_and_evaluate_input_processors ()
 
void add_and_evaluate_input_processor (StringRef identifier, SimpleOperation *processor)
 
Resultget_input (StringRef identifier) const
 
void switch_result_mapped_to_input (StringRef identifier, Result *result)
 
void populate_result (StringRef identifier, Result result)
 
void declare_input_descriptor (StringRef identifier, InputDescriptor descriptor)
 
InputDescriptorget_input_descriptor (StringRef identifier)
 
Contextcontext () const
 
TexturePooltexture_pool () const
 

Detailed Description

Definition at line 48 of file node_composite_split.cc.

Member Function Documentation

◆ execute()

◆ get_split_axis()

CMPNodeSplitAxis blender::nodes::node_composite_split_cc::SplitOperation::get_split_axis ( )
inline

◆ get_split_ratio()

float blender::nodes::node_composite_split_cc::SplitOperation::get_split_ratio ( )
inline

◆ get_split_shader()

GPUShader * blender::nodes::node_composite_split_cc::SplitOperation::get_split_shader ( )
inline

◆ NodeOperation()

blender::realtime_compositor::NodeOperation::NodeOperation ( Context & context,
DNode node )

Definition at line 39 of file node_operation.cc.


The documentation for this class was generated from the following file: