Blender V4.3
BoneInitData Struct Reference

Public Attributes

EditBonebone
 
float tail [3]
 
float rad_head
 
float rad_tail
 
float roll
 
float head [3]
 
float dist
 
float xwidth
 
float zwidth
 

Detailed Description

Definition at line 46 of file transform_convert_armature.cc.

Member Data Documentation

◆ bone

EditBone* BoneInitData::bone

Definition at line 47 of file transform_convert_armature.cc.

Referenced by createTransArmatureVerts(), and restoreBones().

◆ dist

float BoneInitData::dist

Definition at line 53 of file transform_convert_armature.cc.

Referenced by createTransArmatureVerts(), and restoreBones().

◆ head

float BoneInitData::head[3]

Definition at line 52 of file transform_convert_armature.cc.

Referenced by restoreBones().

◆ rad_head

float BoneInitData::rad_head

Definition at line 49 of file transform_convert_armature.cc.

Referenced by createTransArmatureVerts(), and restoreBones().

◆ rad_tail

float BoneInitData::rad_tail

Definition at line 50 of file transform_convert_armature.cc.

Referenced by createTransArmatureVerts(), and restoreBones().

◆ roll

float BoneInitData::roll

Definition at line 51 of file transform_convert_armature.cc.

Referenced by createTransArmatureVerts(), and restoreBones().

◆ tail

float BoneInitData::tail[3]

Definition at line 48 of file transform_convert_armature.cc.

Referenced by restoreBones().

◆ xwidth

float BoneInitData::xwidth

Definition at line 54 of file transform_convert_armature.cc.

Referenced by createTransArmatureVerts(), and restoreBones().

◆ zwidth

float BoneInitData::zwidth

Definition at line 55 of file transform_convert_armature.cc.

Referenced by createTransArmatureVerts(), and restoreBones().


The documentation for this struct was generated from the following file: