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Blender V4.3
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#include "BLI_math_color.h"#include "DRW_render.hh"#include "DNA_camera_types.h"#include "DNA_screen_types.h"#include "DEG_depsgraph_query.hh"#include "ED_image.hh"#include "ED_view3d.hh"#include "UI_resources.hh"#include "overlay_next_instance.hh"#include "overlay_private.hh"Go to the source code of this file.
Typedefs | |
| using | Instance = blender::draw::overlay::Instance |
Functions | |
| void | OVERLAY_grid_init (OVERLAY_Data *vedata) |
| void | OVERLAY_grid_cache_init (OVERLAY_Data *vedata) |
| void | OVERLAY_grid_draw (OVERLAY_Data *vedata) |
Definition at line 28 of file overlay_grid.cc.
| void OVERLAY_grid_cache_init | ( | OVERLAY_Data * | vedata | ) |
Definition at line 223 of file overlay_grid.cc.
References DRW_Global::block, DRW_Global::block_ubo, GlobalsUboStorage::color_background, GlobalsUboStorage::color_grid, DefaultTextureList::depth, DRW_cache_grid_get(), DRW_cache_quad_get(), DRW_cache_quad_wires_get(), DRW_PASS_CREATE, DRW_shgroup_call, DRW_shgroup_call_obmat, DRW_shgroup_create(), DRW_shgroup_create_sub(), DRW_shgroup_uniform_block, DRW_shgroup_uniform_int_copy(), DRW_shgroup_uniform_texture_ref(), DRW_shgroup_uniform_vec3_copy(), DRW_shgroup_uniform_vec4_copy(), DRW_STATE_BLEND_ALPHA, DRW_state_is_fbo(), DRW_STATE_WRITE_COLOR, DRW_viewport_texture_list_get(), G_draw, GPU_uniformbuf_create, GPU_uniformbuf_update(), OVERLAY_PrivateData::grid, OVERLAY_PrivateData::grid_axes, OVERLAY_PrivateData::grid_data, OVERLAY_PrivateData::grid_flag, OVERLAY_PassList::grid_ps, OVERLAY_Data::instance, interp_v4_v4v4(), OVERLAY_shader_grid(), OVERLAY_shader_grid_background(), OVERLAY_shader_grid_image(), OVERLAY_StorageList::pd, OVERLAY_Data::psl, SHOW_AXIS_Z, SPACE_IMAGE, OVERLAY_PrivateData::space_type, srgb_to_linearrgb_v4(), state, OVERLAY_Data::stl, TH_BACK, UI_GetThemeColorShade4fv(), unit_m4(), x, y, OVERLAY_PrivateData::zneg_flag, OVERLAY_PrivateData::zplane_axes, and OVERLAY_PrivateData::zpos_flag.
Referenced by OVERLAY_cache_init().
| void OVERLAY_grid_draw | ( | OVERLAY_Data * | vedata | ) |
Definition at line 318 of file overlay_grid.cc.
References DRW_draw_pass(), OVERLAY_PassList::grid_ps, and OVERLAY_Data::psl.
Referenced by OVERLAY_draw_scene().
| void OVERLAY_grid_init | ( | OVERLAY_Data * | vedata | ) |
Definition at line 32 of file overlay_grid.cc.
References View3D::camera, View3D::clip_end, CLIP_ZNEG, CLIP_ZPOS, copy_v3_fl(), copy_v3_fl3(), copy_v3_v3(), CUSTOM_GRID, Object::data, DEG_get_evaluated_object(), DRWContextState::depsgraph, DRW_context_state_get(), DRW_view_viewmat_get(), DRW_view_winmat_get(), ED_space_image_grid_steps(), ED_space_image_has_buffer(), ED_space_image_zoom_level(), ED_view3d_grid_steps(), ELEM, fabsf, SpaceImage::flag, SpaceImageOverlay::flag, View3D::flag, float, OVERLAY_PrivateData::grid, OVERLAY_PrivateData::grid_axes, GRID_BACK, GRID_CAMERA, OVERLAY_PrivateData::grid_data, OVERLAY_PrivateData::grid_flag, SpaceImage::grid_shape_source, OVERLAY_PrivateData::hide_overlays, len_v3(), max_ff(), min_ff(), SpaceImage::mode, negate_v3_v3(), OB_CAMERA, SpaceImage::overlay, RegionView3D::persp, PLANE_IMAGE, PLANE_XY, PLANE_XZ, PLANE_YZ, DRWContextState::region, DRWContextState::rv3d, RV3D_CAMOB, RV3D_ORTHO, RV3D_VIEW_BACK, RV3D_VIEW_BOTTOM, RV3D_VIEW_FRONT, RV3D_VIEW_LEFT, RV3D_VIEW_RIGHT, RV3D_VIEW_TOP, RV3D_VIEW_USER, DRWContextState::scene, SHOW_AXIS_X, SHOW_AXIS_Y, SHOW_AXIS_Z, SHOW_GRID, SI_GRID_OVER_IMAGE, SI_GRID_SHAPE_DYNAMIC, SI_GRID_STEPS_LEN, SI_MODE_UV, SI_OVERLAY_SHOW_GRID_BACKGROUND, DRWContextState::space_data, SPACE_IMAGE, OVERLAY_PrivateData::space_type, SpaceImage::tile_grid_shape, Object::type, ARegion::v2d, DRWContextState::v3d, OVERLAY_PrivateData::v3d_gridflag, V3D_SHOW_FLOOR, V3D_SHOW_ORTHO_GRID, V3D_SHOW_X, V3D_SHOW_Y, V3D_SHOW_Z, V3D_XR_SESSION_MIRROR, V3D_XR_SESSION_SURFACE, RegionView3D::view, OVERLAY_PrivateData::zneg_flag, OVERLAY_PrivateData::zplane_axes, and OVERLAY_PrivateData::zpos_flag.
Referenced by OVERLAY_engine_init().