Blender V4.3
tree_element_id_metaball.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#pragma once
10
11#include "tree_element_id.hh"
12
13struct MetaBall;
14
15namespace blender::ed::outliner {
16
18 MetaBall &metaball_;
19
20 public:
22
23 void expand(SpaceOutliner &) const override;
24
25 private:
26 void expand_materials() const;
27};
28
29} // namespace blender::ed::outliner
TreeElementIDMetaBall(TreeElement &legacy_te, MetaBall &metaball)
static float metaball(PROCESS *process, float x, float y, float z)