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Blender V4.3
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#include <GHOST_Types.h>
Public Attributes | |
| int | index |
| uint | vendor_id |
| uint | device_id |
Definition at line 716 of file GHOST_Types.h.
| uint GHOST_GPUDevice::device_id |
Device ID of the GPU provided by the vendor.
Definition at line 722 of file GHOST_Types.h.
Referenced by blender::gpu::MTLParallelShaderCompiler::create_compile_threads(), ensure_vulkan_device(), playanim_window_open(), WM_system_gpu_context_create(), and wm_window_ghostwindow_add().
| int GHOST_GPUDevice::index |
Index of the GPU device in the list provided by the platform.
Definition at line 718 of file GHOST_Types.h.
Referenced by blender::gpu::MTLParallelShaderCompiler::create_compile_threads(), ensure_vulkan_device(), playanim_window_open(), WM_system_gpu_context_create(), and wm_window_ghostwindow_add().
| uint GHOST_GPUDevice::vendor_id |
(PCI) Vendor ID of the GPU.
Definition at line 720 of file GHOST_Types.h.
Referenced by blender::gpu::MTLParallelShaderCompiler::create_compile_threads(), ensure_vulkan_device(), playanim_window_open(), WM_system_gpu_context_create(), and wm_window_ghostwindow_add().