Blender V4.3
scene/volume.h
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1/* SPDX-FileCopyrightText: 2020-2022 Blender Foundation
2 *
3 * SPDX-License-Identifier: Apache-2.0 */
4
5#pragma once
6
7#include "graph/node.h"
8
9#include "scene/mesh.h"
10
12
13class Volume : public Mesh {
14 public:
16
17 Volume();
18
19 NODE_SOCKET_API(float, clipping)
20 NODE_SOCKET_API(float, step_size)
21 NODE_SOCKET_API(bool, object_space)
23
24 virtual void clear(bool preserve_shaders = false) override;
25};
26
#define CCL_NAMESPACE_END
#define NODE_SOCKET_API(type_, name)
Definition graph/node.h:55
#define NODE_DECLARE
Definition node_type.h:142
NODE_DECLARE Volume()
virtual void clear(bool preserve_shaders=false) override
float velocity_scale