32 int invalidate_types);
ImBuf * seq_disk_cache_read_file(SeqDiskCache *disk_cache, SeqCacheKey *key)
void seq_disk_cache_invalidate(SeqDiskCache *disk_cache, Scene *scene, Sequence *seq, Sequence *seq_changed, int invalidate_types)
SeqDiskCache * seq_disk_cache_create(Main *bmain, Scene *scene)
void seq_disk_cache_free(SeqDiskCache *disk_cache)
bool seq_disk_cache_enforce_limits(SeqDiskCache *disk_cache)
bool seq_disk_cache_write_file(SeqDiskCache *disk_cache, SeqCacheKey *key, ImBuf *ibuf)
bool seq_disk_cache_is_enabled(Main *bmain)