Blender V4.3
GPU_batch_utils.hh File Reference
#include "BLI_compiler_attrs.h"
#include "BLI_sys_types.h"

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::gpu
 

Functions

blender::gpu::Batch * GPU_batch_tris_from_poly_2d_encoded (const uchar *polys_flat, uint polys_flat_len, const rctf *rect) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
 
blender::gpu::Batch * GPU_batch_wire_from_poly_2d_encoded (const uchar *polys_flat, uint polys_flat_len, const rctf *rect) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
 
blender::gpu::Batch * gpu_batch_sphere (int lat_res, int lon_res) ATTR_WARN_UNUSED_RESULT
 

Function Documentation

◆ gpu_batch_sphere()

blender::gpu::Batch * gpu_batch_sphere ( int lat_res,
int lon_res )

Replacement for #gluSphere.

Note
Only use by draw manager. Use the presets function instead for interface.

◆ GPU_batch_tris_from_poly_2d_encoded()

blender::gpu::Batch * GPU_batch_tris_from_poly_2d_encoded ( const uchar * polys_flat,
uint polys_flat_len,
const rctf * rect )

Creates triangles from a byte-array of polygons.

See 'make_shape_2d_from_blend.py' utility to create data to pass to this function.

Parameters
polys_flatPairs of X, Y coordinates (repeating to signify closing the polygon).
polys_flat_lenLength of the array (must be an even number).
rectOptional region to map the byte 0..255 coords to. When not set use -1..1.

Definition at line 24 of file gpu_batch_utils.cc.

References attr_id, BLI_assert, BLI_polyfill_calc(), copy_v2_v2(), float, GPU_batch_create_ex(), GPU_BATCH_OWNS_INDEX, GPU_BATCH_OWNS_VBO, GPU_COMP_F32, GPU_FETCH_FLOAT, GPU_indexbuf_add_tri_verts(), GPU_indexbuf_build(), GPU_indexbuf_init(), GPU_PRIM_TRIS, GPU_vertbuf_attr_get_raw_data(), GPU_vertbuf_create_with_format, GPU_vertbuf_data_alloc(), GPU_vertbuf_raw_step(), GPU_vertformat_attr_add(), MEM_freeN(), MEM_mallocN, pos, UNPACK3, verts, rctf::xmax, rctf::xmin, rctf::ymax, and rctf::ymin.

Referenced by button2d_draw_intern().

◆ GPU_batch_wire_from_poly_2d_encoded()