16 HdCyclesLight(
const PXR_NS::SdfPath &sprimId,
const PXR_NS::TfToken &lightType);
21 void Sync(PXR_NS::HdSceneDelegate *sceneDelegate,
22 PXR_NS::HdRenderParam *renderParam,
23 PXR_NS::HdDirtyBits *dirtyBits)
override;
25 void Finalize(PXR_NS::HdRenderParam *renderParam)
override;
28 void Initialize(PXR_NS::HdRenderParam *renderParam);
30 void PopulateShaderGraph(PXR_NS::HdSceneDelegate *sceneDelegate);
32 CCL_NS::Light *_light =
nullptr;
33 PXR_NS::TfToken _lightType;