Blender V4.3
btConvexTriangleMeshShape.h
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15#ifndef BT_CONVEX_TRIANGLEMESH_SHAPE_H
16#define BT_CONVEX_TRIANGLEMESH_SHAPE_H
17
20
25{
26 class btStridingMeshInterface* m_stridingMesh;
27
28public:
30
31 btConvexTriangleMeshShape(btStridingMeshInterface * meshInterface, bool calcAabb = true);
32
34 {
35 return m_stridingMesh;
36 }
37 const class btStridingMeshInterface* getMeshInterface() const
38 {
39 return m_stridingMesh;
40 }
41
42 virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
43 virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
44 virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
45
46 //debugging
47 virtual const char* getName() const { return "ConvexTrimesh"; }
48
49 virtual int getNumVertices() const;
50 virtual int getNumEdges() const;
51 virtual void getEdge(int i, btVector3& pa, btVector3& pb) const;
52 virtual void getVertex(int i, btVector3& vtx) const;
53 virtual int getNumPlanes() const;
54 virtual void getPlane(btVector3 & planeNormal, btVector3 & planeSupport, int i) const;
55 virtual bool isInside(const btVector3& pt, btScalar tolerance) const;
56
57 virtual void setLocalScaling(const btVector3& scaling);
58 virtual const btVector3& getLocalScaling() const;
59
65 void calculatePrincipalAxisTransform(btTransform & principal, btVector3 & inertia, btScalar & volume) const;
66};
67
68#endif //BT_CONVEX_TRIANGLEMESH_SHAPE_H
virtual void setLocalScaling(const btVector3 &scaling)
in case we receive negative scaling
BT_DECLARE_ALIGNED_ALLOCATOR()
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
btConvexShape Interface
virtual bool isInside(const btVector3 &pt, btScalar tolerance) const
btConvexTriangleMeshShape(btStridingMeshInterface *meshInterface, bool calcAabb=true)
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
virtual const char * getName() const
virtual int getNumVertices() const
class btStridingMeshInterface * getMeshInterface()
void calculatePrincipalAxisTransform(btTransform &principal, btVector3 &inertia, btScalar &volume) const
virtual void getEdge(int i, btVector3 &pa, btVector3 &pb) const
virtual int getNumPlanes() const
virtual void getVertex(int i, btVector3 &vtx) const
virtual void getPlane(btVector3 &planeNormal, btVector3 &planeSupport, int i) const
virtual const btVector3 & getLocalScaling() const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual int getNumEdges() const
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:314
#define ATTRIBUTE_ALIGNED16(a)
Definition btScalar.h:285
btStridingMeshInterface
btTransform
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition btTransform.h:30
The btPolyhedralConvexAabbCachingShape adds aabb caching to the btPolyhedralConvexShape.