#define BLI_assert_msg(a, msg)
static uint32_t array_components_len(const shader::Type type)
static uint32_t inner_row_padding(const shader::Type type)
static uint32_t element_components_len(const shader::Type type)
static uint32_t component_mem_size(const shader::Type type)
static uint32_t element_alignment(const shader::Type type, bool is_array)
static uint32_t element_alignment(const shader::Type type, bool is_array)
static uint32_t array_components_len(const shader::Type type)
static uint32_t element_components_len(const shader::Type type)
static uint32_t component_mem_size(const shader::Type type)
static uint32_t inner_row_padding(const shader::Type type)