Blender V4.3
types_uint2_impl.h
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1/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
2 *
3 * SPDX-License-Identifier: Apache-2.0 */
4
5#pragma once
6
7#ifndef __UTIL_TYPES_H__
8# error "Do not include this file directly, include util/types.h instead."
9#endif
10
12
13#ifndef __KERNEL_NATIVE_VECTOR_TYPES__
14# ifndef __KERNEL_GPU__
16{
17 util_assert(i < 2);
18 return *(&x + i);
19}
20
22{
23 util_assert(i < 2);
24 return *(&x + i);
25}
26# endif
27
29{
30 uint2 a = {x, y};
31 return a;
32}
33#endif /* __KERNEL_NATIVE_VECTOR_TYPES__ */
34
unsigned int uint
#define util_assert(statement)
Definition defines.h:98
#define ccl_device_inline
#define CCL_NAMESPACE_END
#define __forceinline
__forceinline uint operator[](uint i) const
ccl_device_inline uint2 make_uint2(uint x, uint y)