draw_view push_constant(Type::INT, "radiance_src") .push_constant(Type capture_info_buf storage_buf(1, Qualifier::READ, "ObjectBounds", "bounds_buf[]") .push_constant(Type draw_view int
void(* draw)(bContext *C, int, int, void *customdata)
bool(* poll)(bContext *C)
void wm_autosave_timer_end(wmWindowManager *wm)
void wm_stereo3d_draw_sidebyside(wmWindow *win, int view)
void WM_OT_splash_about(wmOperatorType *ot)
void wm_clear_default_size(bContext *C)
bool wm_stereo3d_set_check(bContext *C, wmOperator *op)
void wm_open_init_use_scripts(wmOperator *op, bool use_prefs)
void wm_window_keymap(wmKeyConfig *keyconf)
void wm_stereo3d_draw_topbottom(wmWindow *win, int view)
void wm_autosave_timer_begin(wmWindowManager *wm)
void wm_autosave_timer(Main *bmain, wmWindowManager *wm, wmTimer *wt)
void wm_jobs_timer_end(wmWindowManager *wm, wmTimer *wt)
void wm_autosave_delete()
void wm_operatortype_free()
void wm_gesture_draw(wmWindow *win)
void wm_operator_register(bContext *C, wmOperator *op)
void wm_gesture_tag_redraw(wmWindow *win)
void wm_stereo3d_set_draw(bContext *C, wmOperator *op)
int wm_stereo3d_set_exec(bContext *C, wmOperator *op)
void wm_jobs_timer(wmWindowManager *wm, wmTimer *wt)
void wm_operatortypes_register()
void wm_add_default(Main *bmain, bContext *C)
void wm_open_init_load_ui(wmOperator *op, bool use_prefs)
int wm_stereo3d_set_invoke(bContext *C, wmOperator *op, const wmEvent *event)
void wm_stereo3d_mouse_offset_apply(wmWindow *win, int r_mouse_xy[2])
void wm_close_and_free(bContext *C, wmWindowManager *)
void wm_exit_schedule_delayed(const bContext *C)
void wm_stereo3d_set_cancel(bContext *C, wmOperator *op)
void WM_OT_splash(wmOperatorType *ot)