Blender V4.3
view2d_edge_pan.cc
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1/* SPDX-FileCopyrightText: 2021 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#include "BKE_context.hh"
10
11#include "BLI_rect.h"
12#include "BLI_time.h"
13
14#include "ED_screen.hh"
15
16#include "MEM_guardedalloc.h"
17
18#include "RNA_access.hh"
19#include "RNA_define.hh"
20
21#include "UI_view2d.hh"
22
23#include "WM_api.hh"
24#include "WM_types.hh"
25
26#include "view2d_intern.hh"
27
28/* -------------------------------------------------------------------- */
33{
34 ARegion *region = CTX_wm_region(C);
35
36 /* Check if there's a region in context to work with. */
37 if (region == nullptr) {
38 return false;
39 }
40
41 View2D *v2d = &region->v2d;
42
43 /* Check that 2d-view can pan. */
44 if ((v2d->keepofs & V2D_LOCKOFS_X) && (v2d->keepofs & V2D_LOCKOFS_Y)) {
45 return false;
46 }
47
48 /* View can pan. */
49 return true;
50}
51
54 float inside_pad,
55 float outside_pad,
56 float speed_ramp,
57 float max_speed,
58 float delay,
59 float zoom_influence)
60{
61 if (!view2d_edge_pan_poll(C)) {
62 return;
63 }
64
65 /* Set pointers to owners. */
66 vpd->screen = CTX_wm_screen(C);
67 vpd->area = CTX_wm_area(C);
68 vpd->region = CTX_wm_region(C);
69 vpd->v2d = &vpd->region->v2d;
71
72 BLI_assert(speed_ramp > 0.0f);
73 vpd->inside_pad = inside_pad;
74 vpd->outside_pad = outside_pad;
75 vpd->speed_ramp = speed_ramp;
76 vpd->max_speed = max_speed;
77 vpd->delay = delay;
78 vpd->zoom_influence = zoom_influence;
79
80 vpd->enabled = false;
81
82 /* Calculate translation factor, based on size of view. */
83 const float winx = float(BLI_rcti_size_x(&vpd->region->winrct) + 1);
84 const float winy = float(BLI_rcti_size_y(&vpd->region->winrct) + 1);
85 vpd->facx = BLI_rctf_size_x(&vpd->v2d->cur) / winx;
86 vpd->facy = BLI_rctf_size_y(&vpd->v2d->cur) / winy;
87
89}
90
92 View2DEdgePanData *vpd, float xmin, float xmax, float ymin, float ymax)
93{
94 BLI_rctf_init(&vpd->limit, xmin, xmax, ymin, ymax);
95}
96
104
110 int pan_dir_x,
111 int pan_dir_y,
112 const double current_time)
113{
114 if (pan_dir_x == 0) {
115 vpd->edge_pan_start_time_x = 0.0;
116 }
117 else if (vpd->edge_pan_start_time_x == 0.0) {
118 vpd->edge_pan_start_time_x = current_time;
119 }
120 if (pan_dir_y == 0) {
121 vpd->edge_pan_start_time_y = 0.0;
122 }
123 else if (vpd->edge_pan_start_time_y == 0.0) {
124 vpd->edge_pan_start_time_y = current_time;
125 }
126}
127
134static float smootherstep(const float domain_max, float x)
135{
136 x = clamp_f(x / domain_max, 0.0, 1.0);
137 return x * x * x * (x * (x * 6.0 - 15.0) + 10.0);
138}
139
141 int event_loc,
142 bool x_dir,
143 const double current_time)
144{
145 ARegion *region = vpd->region;
146
147 /* Find the distance from the start of the drag zone. */
148 const int pad = vpd->inside_pad * U.widget_unit;
149 const int min = (x_dir ? region->winrct.xmin : region->winrct.ymin) + pad;
150 const int max = (x_dir ? region->winrct.xmax : region->winrct.ymax) - pad;
151 int distance = 0.0;
152 if (event_loc > max) {
153 distance = event_loc - max;
154 }
155 else if (event_loc < min) {
156 distance = min - event_loc;
157 }
158 else {
159 BLI_assert_msg(0, "Calculating speed outside of pan zones");
160 return 0.0f;
161 }
162 float distance_factor = distance / (vpd->speed_ramp * U.widget_unit);
163 CLAMP(distance_factor, 0.0f, 1.0f);
164
165 /* Apply a fade in to the speed based on a start time delay. */
166 const double start_time = x_dir ? vpd->edge_pan_start_time_x : vpd->edge_pan_start_time_y;
167 const float delay_factor = vpd->delay > 0.01f ?
168 smootherstep(vpd->delay, float(current_time - start_time)) :
169 1.0f;
170
171 /* Zoom factor increases speed when zooming in and decreases speed when zooming out. */
172 const float zoomx = float(BLI_rcti_size_x(&region->winrct) + 1) /
173 BLI_rctf_size_x(&region->v2d.cur);
174 const float zoom_factor = 1.0f + std::clamp(vpd->zoom_influence, 0.0f, 1.0f) * (zoomx - 1.0f);
175
176 return distance_factor * delay_factor * zoom_factor * vpd->max_speed * U.widget_unit *
178}
179
180static void edge_pan_apply_delta(bContext *C, View2DEdgePanData *vpd, float dx, float dy)
181{
182 View2D *v2d = vpd->v2d;
183 if (!v2d) {
184 return;
185 }
186
187 /* Calculate amount to move view by. */
188 dx *= vpd->facx;
189 dy *= vpd->facy;
190
191 /* Only move view on an axis if change is allowed. */
192 if ((v2d->keepofs & V2D_LOCKOFS_X) == 0) {
193 v2d->cur.xmin += dx;
194 v2d->cur.xmax += dx;
195 }
196 if ((v2d->keepofs & V2D_LOCKOFS_Y) == 0) {
197 v2d->cur.ymin += dy;
198 v2d->cur.ymax += dy;
199 }
200
201 if (dx != 0.0f || dy != 0.0f) {
202 /* Inform v2d about changes after this operation. */
204
205 /* Don't rebuild full tree in outliner, since we're just changing our view. */
207
208 /* Request updates to be done. */
210
211 UI_view2d_sync(vpd->screen, vpd->area, v2d, V2D_LOCK_COPY);
212 }
213}
214
216{
217 ARegion *region = vpd->region;
218
219 rcti inside_rect, outside_rect;
220 inside_rect = region->winrct;
221 outside_rect = region->winrct;
222 BLI_rcti_pad(&inside_rect, -vpd->inside_pad * U.widget_unit, -vpd->inside_pad * U.widget_unit);
223 BLI_rcti_pad(&outside_rect, vpd->outside_pad * U.widget_unit, vpd->outside_pad * U.widget_unit);
224
225 /* Check if we can actually start the edge pan (e.g. adding nodes outside the view will start
226 * disabled). */
227 if (BLI_rcti_isect_pt_v(&inside_rect, xy)) {
228 /* We are inside once, can start. */
229 vpd->enabled = true;
230 }
231
232 const rctf *cur = &vpd->v2d->cur;
233 const rctf *limit = &vpd->limit;
234
235 int pan_dir_x = 0;
236 int pan_dir_y = 0;
237 if (vpd->enabled && ((vpd->outside_pad == 0) || BLI_rcti_isect_pt_v(&outside_rect, xy))) {
238 /* Find whether the mouse is beyond X and Y edges. */
239 if (xy[0] > inside_rect.xmax && cur->xmax < limit->xmax) {
240 pan_dir_x = 1;
241 }
242 else if (xy[0] < inside_rect.xmin && cur->xmin > limit->xmin) {
243 pan_dir_x = -1;
244 }
245 if (xy[1] > inside_rect.ymax && cur->ymax < limit->ymax) {
246 pan_dir_y = 1;
247 }
248 else if (xy[1] < inside_rect.ymin && cur->ymin > limit->ymin) {
249 pan_dir_y = -1;
250 }
251 }
252
253 const double current_time = BLI_time_now_seconds();
254 edge_pan_manage_delay_timers(vpd, pan_dir_x, pan_dir_y, current_time);
255
256 /* Calculate the delta since the last time the operator was called. */
257 const float dtime = float(current_time - vpd->edge_pan_last_time);
258 float dx = 0.0f, dy = 0.0f;
259 if (pan_dir_x != 0) {
260 const float speed = edge_pan_speed(vpd, xy[0], true, current_time);
261 dx = dtime * speed * float(pan_dir_x);
262 }
263 if (pan_dir_y != 0) {
264 const float speed = edge_pan_speed(vpd, xy[1], false, current_time);
265 dy = dtime * speed * float(pan_dir_y);
266 }
267 vpd->edge_pan_last_time = current_time;
268
269 /* Pan, clamping inside the regions total bounds. */
270 edge_pan_apply_delta(C, vpd, dx, dy);
271}
272
274{
275 /* Only mouse-move events matter here, ignore others. */
276 if (event->type != MOUSEMOVE) {
277 return;
278 }
279
280 UI_view2d_edge_pan_apply(C, vpd, event->xy);
281}
282
284{
285 View2D *v2d = vpd->v2d;
286 if (!v2d) {
287 return;
288 }
289
290 v2d->cur = vpd->initial_rect;
291
292 /* Inform v2d about changes after this operation. */
294
295 /* Don't rebuild full tree in outliner, since we're just changing our view. */
297
298 /* Request updates to be done. */
300
301 UI_view2d_sync(vpd->screen, vpd->area, v2d, V2D_LOCK_COPY);
302}
303
305{
306 /* Default values for edge panning operators. */
308 /*inside_pad*/ 1.0f,
309 /*outside_pad*/ 0.0f,
310 /*speed_ramp*/ 1.0f,
311 /*max_speed*/ 500.0f,
312 /*delay*/ 1.0f,
313 /*zoom_influence*/ 0.0f);
314}
315
317 float inside_pad,
318 float outside_pad,
319 float speed_ramp,
320 float max_speed,
321 float delay,
322 float zoom_influence)
323{
325 ot->srna,
326 "inside_padding",
327 inside_pad,
328 0.0f,
329 100.0f,
330 "Inside Padding",
331 "Inside distance in UI units from the edge of the region within which to start panning",
332 0.0f,
333 100.0f);
335 ot->srna,
336 "outside_padding",
337 outside_pad,
338 0.0f,
339 100.0f,
340 "Outside Padding",
341 "Outside distance in UI units from the edge of the region at which to stop panning",
342 0.0f,
343 100.0f);
345 "speed_ramp",
346 speed_ramp,
347 0.0f,
348 100.0f,
349 "Speed Ramp",
350 "Width of the zone in UI units where speed increases with distance from the edge",
351 0.0f,
352 100.0f);
354 "max_speed",
355 max_speed,
356 0.0f,
357 10000.0f,
358 "Max Speed",
359 "Maximum speed in UI units per second",
360 0.0f,
361 10000.0f);
363 "delay",
364 delay,
365 0.0f,
366 10.0f,
367 "Delay",
368 "Delay in seconds before maximum speed is reached",
369 0.0f,
370 10.0f);
372 "zoom_influence",
373 zoom_influence,
374 0.0f,
375 1.0f,
376 "Zoom Influence",
377 "Influence of the zoom factor on scroll speed",
378 0.0f,
379 1.0f);
380}
381
383{
385 vpd,
386 RNA_float_get(op->ptr, "inside_padding"),
387 RNA_float_get(op->ptr, "outside_padding"),
388 RNA_float_get(op->ptr, "speed_ramp"),
389 RNA_float_get(op->ptr, "max_speed"),
390 RNA_float_get(op->ptr, "delay"),
391 RNA_float_get(op->ptr, "zoom_influence"));
392}
393
bScreen * CTX_wm_screen(const bContext *C)
ScrArea * CTX_wm_area(const bContext *C)
wmWindow * CTX_wm_window(const bContext *C)
ARegion * CTX_wm_region(const bContext *C)
#define BLI_assert(a)
Definition BLI_assert.h:50
#define BLI_assert_msg(a, msg)
Definition BLI_assert.h:57
MINLINE float clamp_f(float value, float min, float max)
bool BLI_rcti_isect_pt_v(const struct rcti *rect, const int xy[2])
BLI_INLINE int BLI_rcti_size_y(const struct rcti *rct)
Definition BLI_rect.h:193
void BLI_rcti_pad(struct rcti *rect, int pad_x, int pad_y)
Definition rct.c:623
void BLI_rctf_init(struct rctf *rect, float xmin, float xmax, float ymin, float ymax)
Definition rct.c:408
BLI_INLINE int BLI_rcti_size_x(const struct rcti *rct)
Definition BLI_rect.h:189
BLI_INLINE float BLI_rctf_size_x(const struct rctf *rct)
Definition BLI_rect.h:197
BLI_INLINE float BLI_rctf_size_y(const struct rctf *rct)
Definition BLI_rect.h:201
Platform independent time functions.
double BLI_time_now_seconds(void)
Definition time.c:65
#define CLAMP(a, b, c)
#define UI_SCALE_FAC
@ V2D_LOCKOFS_X
@ V2D_LOCKOFS_Y
void ED_region_tag_redraw_no_rebuild(ARegion *region)
Definition area.cc:653
Read Guarded memory(de)allocation.
void UI_view2d_sync(bScreen *screen, ScrArea *area, View2D *v2dcur, int flag)
Definition view2d.cc:861
#define V2D_LOCK_COPY
Definition UI_view2d.hh:85
void UI_view2d_curRect_changed(const bContext *C, View2D *v2d)
Definition view2d.cc:829
int pad[32 - sizeof(int)]
unsigned int U
Definition btGjkEpa3.h:78
draw_view in_light_buf[] float
float RNA_float_get(PointerRNA *ptr, const char *name)
PropertyRNA * RNA_def_float(StructOrFunctionRNA *cont_, const char *identifier, const float default_value, const float hardmin, const float hardmax, const char *ui_name, const char *ui_description, const float softmin, const float softmax)
#define min(a, b)
Definition sort.c:32
#define FLT_MAX
Definition stdcycles.h:14
double edge_pan_last_time
Definition UI_view2d.hh:539
double edge_pan_start_time_x
Definition UI_view2d.hh:540
struct rctf limit
Definition UI_view2d.hh:507
double edge_pan_start_time_y
Definition UI_view2d.hh:540
short keepofs
float xmax
float xmin
float ymax
float ymin
int ymin
int ymax
int xmin
int xmax
int xy[2]
Definition WM_types.hh:726
short type
Definition WM_types.hh:722
StructRNA * srna
Definition WM_types.hh:1080
struct PointerRNA * ptr
float max
static void edge_pan_apply_delta(bContext *C, View2DEdgePanData *vpd, float dx, float dy)
static void edge_pan_manage_delay_timers(View2DEdgePanData *vpd, int pan_dir_x, int pan_dir_y, const double current_time)
void UI_view2d_edge_pan_operator_init(bContext *C, View2DEdgePanData *vpd, wmOperator *op)
void UI_view2d_edge_pan_set_limits(View2DEdgePanData *vpd, float xmin, float xmax, float ymin, float ymax)
void UI_view2d_edge_pan_cancel(bContext *C, View2DEdgePanData *vpd)
void UI_view2d_edge_pan_operator_properties_ex(wmOperatorType *ot, float inside_pad, float outside_pad, float speed_ramp, float max_speed, float delay, float zoom_influence)
void UI_view2d_edge_pan_init(bContext *C, View2DEdgePanData *vpd, float inside_pad, float outside_pad, float speed_ramp, float max_speed, float delay, float zoom_influence)
static float edge_pan_speed(View2DEdgePanData *vpd, int event_loc, bool x_dir, const double current_time)
void UI_view2d_edge_pan_apply(bContext *C, View2DEdgePanData *vpd, const int xy[2])
void UI_view2d_edge_pan_operator_properties(wmOperatorType *ot)
static float smootherstep(const float domain_max, float x)
void UI_view2d_edge_pan_reset(View2DEdgePanData *vpd)
void UI_view2d_edge_pan_apply_event(bContext *C, View2DEdgePanData *vpd, const wmEvent *event)
bool view2d_edge_pan_poll(bContext *C)
int xy[2]
Definition wm_draw.cc:170
void WM_event_add_mousemove(wmWindow *win)
@ MOUSEMOVE
wmOperatorType * ot
Definition wm_files.cc:4125