CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_convert(KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint type, uint from, uint to)
const KernelGlobalsCPU *ccl_restrict KernelGlobals
#define ccl_device_noinline
#define CCL_NAMESPACE_END
draw_view in_light_buf[] float
draw_view push_constant(Type::INT, "radiance_src") .push_constant(Type capture_info_buf storage_buf(1, Qualifier::READ, "ObjectBounds", "bounds_buf[]") .push_constant(Type draw_view int
ccl_device_inline void stack_store_float3(ccl_private float *stack, uint a, float3 f)
ccl_device_inline int stack_load_int(ccl_private float *stack, uint a)
CCL_NAMESPACE_BEGIN ccl_device_inline float3 stack_load_float3(ccl_private float *stack, uint a)
ccl_device_inline void stack_store_int(ccl_private float *stack, uint a, int i)
ccl_device_inline void stack_store_float(ccl_private float *stack, uint a, float f)
ccl_device_inline float stack_load_float(ccl_private float *stack, uint a)
ccl_device float linear_rgb_to_gray(KernelGlobals kg, float3 c)
ccl_device_inline float average(const float2 a)
ccl_device_inline int float_to_int(float f)