a MemoryBuffer contains access to the data
NodeOperation contains calculation logic.
SummedAreaTableOperation class computes the summed area table.
void set_mode(const eMode mode)
SummedAreaTableOperation()
void update_memory_buffer(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override
Get input operation area being read by this operation on rendering given output area.
float4 summed_area_table_sum(MemoryBuffer *buffer, const rcti &area)