Blender V4.3
hydra/attribute.h
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1/* SPDX-FileCopyrightText: 2022 NVIDIA Corporation
2 * SPDX-FileCopyrightText: 2022 Blender Foundation
3 *
4 * SPDX-License-Identifier: Apache-2.0 */
5
6#pragma once
7
8#include "hydra/config.h"
9#include "scene/attribute.h"
10
11#include <pxr/base/vt/value.h>
12#include <pxr/imaging/hd/types.h>
13
15
16void ApplyPrimvars(CCL_NS::AttributeSet &attributes,
17 const CCL_NS::ustring &name,
18 PXR_NS::VtValue value,
19 CCL_NS::AttributeElement elem,
20 CCL_NS::AttributeStandard std);
21
HDCYCLES_NAMESPACE_OPEN_SCOPE void ApplyPrimvars(CCL_NS::AttributeSet &attributes, const CCL_NS::ustring &name, PXR_NS::VtValue value, CCL_NS::AttributeElement elem, CCL_NS::AttributeStandard std)
#define HDCYCLES_NAMESPACE_CLOSE_SCOPE