Blender
V4.3
intern
cycles
hydra
hydra/attribute.h
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/* SPDX-FileCopyrightText: 2022 NVIDIA Corporation
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* SPDX-FileCopyrightText: 2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#pragma once
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#include "
hydra/config.h
"
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#include "
scene/attribute.h
"
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#include <pxr/base/vt/value.h>
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#include <pxr/imaging/hd/types.h>
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HDCYCLES_NAMESPACE_OPEN_SCOPE
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void
ApplyPrimvars
(CCL_NS::AttributeSet &attributes,
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const
CCL_NS::ustring &name,
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PXR_NS::VtValue value,
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CCL_NS::AttributeElement elem,
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CCL_NS::AttributeStandard std);
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HDCYCLES_NAMESPACE_CLOSE_SCOPE
ApplyPrimvars
HDCYCLES_NAMESPACE_OPEN_SCOPE void ApplyPrimvars(CCL_NS::AttributeSet &attributes, const CCL_NS::ustring &name, PXR_NS::VtValue value, CCL_NS::AttributeElement elem, CCL_NS::AttributeStandard std)
config.h
HDCYCLES_NAMESPACE_CLOSE_SCOPE
#define HDCYCLES_NAMESPACE_CLOSE_SCOPE
Definition
hydra/config.h:18
HDCYCLES_NAMESPACE_OPEN_SCOPE
Definition
hydra/mesh.cpp:15
attribute.h
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