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Blender V4.3
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#include <DNA_node_types.h>
Public Attributes | |
| int | subtype |
| float | value |
| float | min |
| float | max |
Definition at line 898 of file DNA_node_types.h.
| float bNodeSocketValueFloat::max |
Definition at line 902 of file DNA_node_types.h.
Referenced by blender::nodes::decl::Float::build(), do_versions_socket_default_value_259(), node_add_socket_from_template(), node_socket_init_default_value_data(), and blender::nodes::decl::Float::update_or_build().
| float bNodeSocketValueFloat::min |
Definition at line 902 of file DNA_node_types.h.
Referenced by blender::bke::add_auto_smooth_node_tree(), do_versions_socket_default_value_259(), node_add_socket_from_template(), and node_socket_init_default_value_data().
| int bNodeSocketValueFloat::subtype |
RNA subtype.
Definition at line 900 of file DNA_node_types.h.
Referenced by do_versions_socket_default_value_259(), blender::bke::forward_compat::get_legacy_socket_subtype_idname(), node_socket_get_static_idname(), node_socket_init_default_value_data(), blender::bke::greasepencil::convert::offset_radius_node_tree_add(), and blender::nodes::decl::Float::update_or_build().
| float bNodeSocketValueFloat::value |
Definition at line 901 of file DNA_node_types.h.
Referenced by bc_get_float_from_shader(), blender::nodes::decl::Float::build(), blender::io::obj::copy_property_from_node(), default_paint_slot_color_get(), do_version_replace_float_size_with_vector(), do_versions_socket_default_value_259(), blender::realtime_compositor::InputSingleValueOperation::execute(), blender::nodes::node_shader_normal_map_cc::gpu_shader_normal_map(), node_add_socket_from_template(), node_socket_init_default_value_data(), blender::eevee::DefaultSurfaceNodeTree::nodetree_get(), ntree_shader_expand_socket_default(), blender::eevee::LookdevWorld::sync(), version_cycles_node_socket_float_value(), and versioning_remove_microfacet_sharp_distribution().