Blender V4.3
LightTreeFlatten Struct Reference

Public Attributes

const Scenescene
 
const LightTreeEmitteremitters
 
const uintobject_lookup_offset
 
uintlight_array
 
uintmesh_array
 
uinttriangle_array
 
std::unordered_map< LightTreeNode *, intinstances
 

Detailed Description

Definition at line 486 of file scene/light.cpp.

Member Data Documentation

◆ emitters

◆ instances

std::unordered_map<LightTreeNode *, int> LightTreeFlatten::instances

Definition at line 495 of file scene/light.cpp.

Referenced by light_tree_leaf_emitters_copy_and_flatten().

◆ light_array

uint* LightTreeFlatten::light_array

◆ mesh_array

uint* LightTreeFlatten::mesh_array

◆ object_lookup_offset

const uint* LightTreeFlatten::object_lookup_offset

◆ scene

const Scene* LightTreeFlatten::scene

◆ triangle_array

uint* LightTreeFlatten::triangle_array

The documentation for this struct was generated from the following file: