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Blender V4.3
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Public Attributes | |
| UvElement * | element |
| float * | uv |
| bool | is_locked |
| bool | is_boundary |
Definition at line 67 of file sculpt_uv.cc.
| UvElement* UvAdjacencyElement::element |
pointer to original UV-element.
Definition at line 69 of file sculpt_uv.cc.
Referenced by HC_relaxation_iteration_uv(), laplacian_relaxation_iteration_uv(), relaxation_iteration_uv(), and uv_sculpt_stroke_apply().
| bool UvAdjacencyElement::is_boundary |
Are we on the boundary?
Definition at line 75 of file sculpt_uv.cc.
Referenced by laplacian_relaxation_iteration_uv().
| bool UvAdjacencyElement::is_locked |
Are we on locked in place?
Definition at line 73 of file sculpt_uv.cc.
Referenced by HC_relaxation_iteration_uv(), laplacian_relaxation_iteration_uv(), relaxation_iteration_uv(), and uv_sculpt_stroke_apply().
| float* UvAdjacencyElement::uv |
UV pointer for convenience. Caution, this points to the original UVs!
Definition at line 71 of file sculpt_uv.cc.
Referenced by HC_relaxation_iteration_uv(), laplacian_relaxation_iteration_uv(), relaxation_iteration_uv(), and uv_sculpt_stroke_apply().