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Blender V4.3
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Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device_noinline void | motion_triangle_shader_setup (KernelGlobals kg, ccl_private ShaderData *sd) |
| CCL_NAMESPACE_BEGIN ccl_device_noinline void motion_triangle_shader_setup | ( | KernelGlobals | kg, |
| ccl_private ShaderData * | sd ) |
Definition at line 25 of file motion_triangle_shader.h.
References cross(), kernel_data_fetch, motion_triangle_compute_info(), motion_triangle_point_from_uv(), motion_triangle_smooth_normal(), motion_triangle_vertices(), normalize(), object_negative_scale_applied(), SHADER_SMOOTH_NORMAL, and verts.
Referenced by shader_setup_from_ray().