#include <BoxGrid.h>
Definition at line 90 of file BoxGrid.h.
◆ Iterator()
| Freestyle::BoxGrid::Iterator::Iterator |
( |
BoxGrid & | grid, |
|
|
Vec3r & | center, |
|
|
real | epsilon = 1.0e-06 ) |
|
explicit |
◆ getCameraSpacePolygon()
| Polygon3r * Freestyle::BoxGrid::Iterator::getCameraSpacePolygon |
( |
| ) |
|
|
inline |
◆ getWFace()
| WFace * Freestyle::BoxGrid::Iterator::getWFace |
( |
| ) |
const |
|
inline |
◆ initAfterTarget()
| void Freestyle::BoxGrid::Iterator::initAfterTarget |
( |
| ) |
|
|
inline |
◆ initBeforeTarget()
| void Freestyle::BoxGrid::Iterator::initBeforeTarget |
( |
| ) |
|
|
inline |
◆ nextOccludee()
| void Freestyle::BoxGrid::Iterator::nextOccludee |
( |
| ) |
|
|
inline |
◆ nextOccluder()
| void Freestyle::BoxGrid::Iterator::nextOccluder |
( |
| ) |
|
|
inline |
◆ reportDepth()
| void Freestyle::BoxGrid::Iterator::reportDepth |
( |
Vec3r | origin, |
|
|
Vec3r | u, |
|
|
real | t ) |
|
inline |
◆ validAfterTarget()
| bool Freestyle::BoxGrid::Iterator::validAfterTarget |
( |
| ) |
|
|
inline |
◆ validBeforeTarget()
| bool Freestyle::BoxGrid::Iterator::validBeforeTarget |
( |
| ) |
|
|
inline |
The documentation for this class was generated from the following files: