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Blender V4.3
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#include "node_texture_util.hh"Go to the source code of this file.
Functions | |
| static void | normalfn (float *out, TexParams *p, bNode *, bNodeStack **in, short thread) |
| static void | exec (void *data, int, bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) |
| void | register_node_type_tex_valtonor () |
Variables | |
| static blender::bke::bNodeSocketTemplate | inputs [] |
| static blender::bke::bNodeSocketTemplate | outputs [] |
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Definition at line 53 of file node_texture_valToNor.cc.
References normalfn(), and tex_output().
Referenced by register_node_type_tex_valtonor().
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Definition at line 22 of file node_texture_valToNor.cc.
References TexParams::co, nor, and tex_input_value().
Referenced by exec().
| void register_node_type_tex_valtonor | ( | ) |
Definition at line 63 of file node_texture_valToNor.cc.
References exec(), blender::bke::bNodeType::exec_fn, NODE_CLASS_CONVERTER, blender::bke::node_register_type(), blender::bke::node_type_socket_templates(), and tex_node_type_base().
Referenced by register_texture_nodes().
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Definition at line 11 of file node_texture_valToNor.cc.
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Definition at line 17 of file node_texture_valToNor.cc.