Blender V4.3
EffectExporter.cpp File Reference
#include <map>
#include <set>
#include "COLLADAFWColorOrTexture.h"
#include "COLLADASWEffectProfile.h"
#include "DocumentExporter.h"
#include "EffectExporter.h"
#include "MaterialExporter.h"
#include "collada_internal.h"
#include "collada_utils.h"
#include "DNA_mesh_types.h"
#include "DNA_world_types.h"
#include "BKE_collection.hh"
#include "BKE_customdata.hh"
#include "BKE_material.h"
#include "BKE_mesh.hh"

Go to the source code of this file.

Functions

static std::string getActiveUVLayerName (Object *ob)
 

Function Documentation

◆ getActiveUVLayerName()

static std::string getActiveUVLayerName ( Object * ob)
static