Blender V4.3
blender::eevee::AOData Struct Reference

#include <eevee_shader_shared.hh>

Public Attributes

float2 pixel_size
 
float distance
 
float lod_factor
 
float thickness_near
 
float thickness_far
 
float angle_bias
 
float gi_distance
 
float lod_factor_ao
 
float _pad0
 
float _pad1
 
float _pad2
 

Detailed Description

Definition at line 1970 of file eevee_shader_shared.hh.

Member Data Documentation

◆ _pad0

float blender::eevee::AOData::_pad0

Definition at line 1981 of file eevee_shader_shared.hh.

◆ _pad1

float blender::eevee::AOData::_pad1

Definition at line 1982 of file eevee_shader_shared.hh.

◆ _pad2

float blender::eevee::AOData::_pad2

Definition at line 1983 of file eevee_shader_shared.hh.

◆ angle_bias

float blender::eevee::AOData::angle_bias

Definition at line 1977 of file eevee_shader_shared.hh.

Referenced by blender::eevee::AmbientOcclusion::init().

◆ distance

float blender::eevee::AOData::distance

Definition at line 1972 of file eevee_shader_shared.hh.

Referenced by blender::eevee::AmbientOcclusion::init().

◆ gi_distance

float blender::eevee::AOData::gi_distance

Definition at line 1978 of file eevee_shader_shared.hh.

Referenced by blender::eevee::AmbientOcclusion::init().

◆ lod_factor

float blender::eevee::AOData::lod_factor

Definition at line 1973 of file eevee_shader_shared.hh.

Referenced by blender::eevee::AmbientOcclusion::init().

◆ lod_factor_ao

float blender::eevee::AOData::lod_factor_ao

Definition at line 1980 of file eevee_shader_shared.hh.

Referenced by blender::eevee::AmbientOcclusion::init().

◆ pixel_size

float2 blender::eevee::AOData::pixel_size

Definition at line 1971 of file eevee_shader_shared.hh.

Referenced by blender::eevee::AmbientOcclusion::init().

◆ thickness_far

float blender::eevee::AOData::thickness_far

Definition at line 1976 of file eevee_shader_shared.hh.

Referenced by blender::eevee::AmbientOcclusion::init().

◆ thickness_near

float blender::eevee::AOData::thickness_near

Definition at line 1975 of file eevee_shader_shared.hh.

Referenced by blender::eevee::AmbientOcclusion::init().


The documentation for this struct was generated from the following file: