106 const float normal_co[2],
119 const float normal_co[2],
128 const float normal_co[2],
void MASK_OT_select_circle(wmOperatorType *ot)
void MASK_OT_add_feather_vertex(wmOperatorType *ot)
void ED_mask_spline_select_set(MaskSpline *spline, bool do_select)
bool ED_mask_spline_select_check(const MaskSpline *spline)
void MASK_OT_slide_spline_curvature(wmOperatorType *ot)
void MASK_OT_copy_splines(wmOperatorType *ot)
void MASK_OT_layer_move(wmOperatorType *ot)
void MASK_OT_select_more(wmOperatorType *ot)
void MASK_OT_feather_weight_clear(wmOperatorType *ot)
void MASK_OT_layer_remove(wmOperatorType *ot)
void MASK_OT_shape_key_insert(wmOperatorType *ot)
void MASK_OT_paste_splines(wmOperatorType *ot)
void MASK_OT_select(wmOperatorType *ot)
MaskSplinePoint * ED_mask_point_find_nearest(const bContext *C, Mask *mask_orig, const float normal_co[2], float threshold, MaskLayer **r_mask_layer, MaskSpline **r_spline, eMaskWhichHandle *r_which_handle, float *r_score)
void MASK_OT_primitive_square_add(wmOperatorType *ot)
bool ED_mask_select_check(const Mask *mask)
void MASK_OT_shape_key_feather_reset(wmOperatorType *ot)
void MASK_OT_layer_new(wmOperatorType *ot)
void MASK_OT_parent_clear(wmOperatorType *ot)
void MASK_OT_primitive_circle_add(wmOperatorType *ot)
void MASK_OT_shape_key_rekey(wmOperatorType *ot)
void ED_mask_view_lock_state_restore_no_jump(const bContext *C, const MaskViewLockState *state)
void MASK_OT_shape_key_clear(wmOperatorType *ot)
void MASK_OT_select_less(wmOperatorType *ot)
MaskLayer * ED_mask_layer_ensure(bContext *C, bool *r_added_mask)
void MASK_OT_select_linked(wmOperatorType *ot)
bool ED_mask_layer_select_check(const MaskLayer *mask_layer)
Mask * ED_mask_new(bContext *C, const char *name)
void MASK_OT_select_box(wmOperatorType *ot)
bool ED_mask_feather_find_nearest(const bContext *C, Mask *mask_orig, const float normal_co[2], float threshold, MaskLayer **r_mask_layer, MaskSpline **r_spline, MaskSplinePoint **r_point, MaskSplinePointUW **r_uw, float *r_score)
void MASK_OT_hide_view_clear(wmOperatorType *ot)
void MASK_OT_new(wmOperatorType *ot)
void MASK_OT_handle_type_set(wmOperatorType *ot)
void ED_mask_select_flush_all(Mask *mask)
void MASK_OT_select_all(wmOperatorType *ot)
void MASK_OT_select_lasso(wmOperatorType *ot)
void MASK_OT_duplicate(wmOperatorType *ot)
void MASK_OT_cyclic_toggle(wmOperatorType *ot)
void ED_mask_view_lock_state_store(const bContext *C, MaskViewLockState *state)
void MASK_OT_delete(wmOperatorType *ot)
void ED_mask_select_toggle_all(Mask *mask, int action)
void MASK_OT_add_vertex(wmOperatorType *ot)
void MASK_OT_hide_view_set(wmOperatorType *ot)
void MASK_OT_slide_point(wmOperatorType *ot)
void MASK_OT_switch_direction(wmOperatorType *ot)
void ED_mask_layer_select_set(MaskLayer *mask_layer, bool do_select)
void MASK_OT_normals_make_consistent(wmOperatorType *ot)
void MASK_OT_parent_set(wmOperatorType *ot)
bool ED_mask_find_nearest_diff_point(const bContext *C, Mask *mask_orig, const float normal_co[2], int threshold, bool feather, float tangent[2], bool use_deform, bool use_project, MaskLayer **r_mask_layer, MaskSpline **r_spline, MaskSplinePoint **r_point, float *r_u, float *r_score)
void MASK_OT_select_linked_pick(wmOperatorType *ot)
ClipViewLockState space_clip_state