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Blender V4.3
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Extraction of Mesh data into VBO to feed to GPU. More...
#include "MEM_guardedalloc.h"#include "DNA_meshdata_types.h"#include "DNA_object_types.h"#include "ED_uvedit.hh"#include "extract_mesh.hh"#include "draw_cache_impl.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::draw |
Functions | |
Extract Edit Flag Utils | |
| void | blender::draw::mesh_render_data_face_flag (const MeshRenderData &mr, const BMFace *efa, const BMUVOffsets offsets, EditLoopData &eattr) |
| void | blender::draw::mesh_render_data_loop_flag (const MeshRenderData &mr, const BMLoop *l, const BMUVOffsets offsets, EditLoopData &eattr) |
| void | blender::draw::mesh_render_data_loop_edge_flag (const MeshRenderData &mr, const BMLoop *l, const BMUVOffsets offsets, EditLoopData &eattr) |
Extraction of Mesh data into VBO to feed to GPU.
Definition in file extract_mesh.cc.